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Resources tagged with Interactivities similar to Honey Bees:

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Challenge level: Challenge Level:1 Challenge Level:2 Challenge Level:3

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Broad Topics > Information and Communications Technology > Interactivities

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Exact Dilutions

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Which exact dilution ratios can you make using only 2 dilutions?

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Balancing 3

Stage: 3 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

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Slippage

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

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Investigating the Dilution Series

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Which dilutions can you make using only 10ml pipettes?

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Balancing 2

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

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Mixed up Mixture

Stage: 4 Challenge Level: Challenge Level:1

Can you fill in the mixed up numbers in this dilution calculation?

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Balancing 1

Stage: 3 Challenge Level: Challenge Level:1

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

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Dilution Series Calculator

Stage: 4 Challenge Level: Challenge Level:1

Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?

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Conversion Sorter

Stage: 4 Challenge Level: Challenge Level:1

Can you break down this conversion process into logical steps?

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Ratio Pairs 3

Stage: 3 and 4 Challenge Level: Challenge Level:1

Match pairs of cards so that they have equivalent ratios.

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Gr8 Coach

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Can you coach your rowing eight to win?

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Up and Across

Stage: 3 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

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Multiplication Tables - Matching Cards

Stage: 1, 2 and 3 Challenge Level: Challenge Level:1

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

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Epidemic Modelling

Stage: 4 and 5 Challenge Level: Challenge Level:1

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

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Matching Fractions, Decimals and Percentages

Stage: 3 Challenge Level: Challenge Level:1

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

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Link Puzzle

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

A metal puzzle which led to some mathematical questions.

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Loci Resources

Stage: 4 Challenge Level: Challenge Level:1

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

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Speeding Up, Slowing Down

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

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Cushion Ball Interactivity

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

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Konigsberg Plus

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

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Nine Colours

Stage: 3 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Can you use small coloured cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of each colour?

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Bow Tie

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

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Colour in the Square

Stage: 2, 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

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Online

Stage: 2 and 3 Challenge Level: Challenge Level:1

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

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Fifteen

Stage: 2 and 3 Challenge Level: Challenge Level:2 Challenge Level:2

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

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Instant Insanity

Stage: 3, 4 and 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

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Teddy Town

Stage: 1, 2 and 3 Challenge Level: Challenge Level:2 Challenge Level:2

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

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Diamond Mine

Stage: 3 Challenge Level: Challenge Level:1

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

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Tessellation Interactivity

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

An environment that enables you to investigate tessellations of regular polygons

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Spot the Card

Stage: 4 Challenge Level: Challenge Level:1

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

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An Unhappy End

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

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Tracking Points

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

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How Far Does it Move?

Stage: 3 Challenge Level: Challenge Level:1

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects the distance it travels at each stage.

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Motion Capture

Stage: 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

Explore displacement/time and velocity/time graphs with this mouse motion sensor.

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Advent Calendar 2009

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

A collection of our favourite pictorial problems, one for each day of Advent.

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Scientific Measurement

Stage: 4 Challenge Level: Challenge Level:1

Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.

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Solving with Euclid's Algorithm

Stage: 4 and 5 Challenge Level: Challenge Level:2 Challenge Level:2

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.

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Graphical Interpretation

Stage: 4 Challenge Level: Challenge Level:1

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

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First Connect Three

Stage: 2 and 3 Challenge Level: Challenge Level:2 Challenge Level:2

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

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Flip Flop - Matching Cards

Stage: 1, 2 and 3 Challenge Level: Challenge Level:2 Challenge Level:2

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

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Using the Haemocytometer

Stage: 4 Challenge Level: Challenge Level:1

Practise your skills of proportional reasoning with this interactive haemocytometer.

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A Question of Scale

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

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Balances and Springs

Stage: 4 Challenge Level: Challenge Level:1

Balancing interactivity with springs and weights.

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Factors and Multiples Game

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

A game in which players take it in turns to choose a number. Can you block your opponent?

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White Box

Stage: 2, 3, 4 and 5 Challenge Level: Challenge Level:1

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Connect Three

Stage: 3 and 4 Challenge Level: Challenge Level:1

Can you be the first to complete a row of three?

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Guesswork

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

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Rollin' Rollin' Rollin'

Stage: 3 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

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Shear Magic

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

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Changing Places

Stage: 4 Challenge Level: Challenge Level:1

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .