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Resources tagged with Interactivities similar to Honey Bees:

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There are 149 results

Broad Topics > Information and Communications Technology > Interactivities

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Exact Dilutions

Age 14 to 16 Challenge Level:

Which exact dilution ratios can you make using only 2 dilutions?

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Slippage

Age 14 to 16 Challenge Level:

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

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Excel Interactive Resource: the up and Down Game

Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to explore number in this exciting game!

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Excel Interactive Resource: Number Grid Functions

Age 11 to 16 Challenge Level:

Use Excel to investigate the effect of translations around a number grid.

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Excel Interactive Resource: Equivalent Fraction Bars

Age 11 to 16 Challenge Level:

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.

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Excel Interactive Resource: Long Multiplication

Age 11 to 16 Challenge Level:

Use an Excel spreadsheet to explore long multiplication.

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Up and Across

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

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Excel Interactive Resource: Multiples Chain

Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to investigate factors and multiples.

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Fractions and Percentages Card Game

Age 11 to 16 Challenge Level:

Match the cards of the same value.

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An Unhappy End

Age 11 to 14 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

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Cubic Rotations

Age 14 to 16 Challenge Level:

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

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How Far Does it Move?

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects the distance it travels at each stage.

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Speeding Up, Slowing Down

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

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Balancing 2

Age 11 to 14 Challenge Level:

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

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Ratio Pairs 3

Age 11 to 16 Challenge Level:

Match pairs of cards so that they have equivalent ratios.

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Cushion Ball Interactivity

Age 14 to 16 Challenge Level:

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

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Tower Rescue

Age 7 to 18 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

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Excel Interactive Resource: Fraction Multiplication

Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions.

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Tracking Points

Age 14 to 16 Challenge Level:

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

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Excel Interactive Resource: Fraction Addition & Fraction Subtraction

Age 11 to 16 Challenge Level:

Use Excel to practise adding and subtracting fractions.

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Loci Resources

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

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Conversion Sorter

Age 14 to 16 Challenge Level:

Can you break down this conversion process into logical steps?

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Mixed up Mixture

Age 14 to 16 Challenge Level:

Can you fill in the mixed up numbers in this dilution calculation?

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Excel Interactive Resource: Haitch

Age 11 to 16 Challenge Level:

An Excel spreadsheet with an investigation.

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Advent Calendar 2009

Age 7 to 16 Challenge Level:

A collection of our favourite pictorial problems, one for each day of Advent.

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Balancing 3

Age 11 to 14 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

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Countdown Fractions

Age 11 to 16 Challenge Level:

Here is a chance to play a fractions version of the classic Countdown Game.

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White Box

Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Excel Interactive Resource: Interactive Division

Age 11 to 16 Challenge Level:

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

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Balancing 1

Age 11 to 14 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

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Dilution Series Calculator

Age 14 to 16 Challenge Level:

Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?

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Graphical Interpretation

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

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Investigating the Dilution Series

Age 14 to 16 Challenge Level:

Which dilutions can you make using only 10ml pipettes?

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Sheffuls

Age 14 to 16 Challenge Level:

Discover a handy way to describe reorderings and solve our anagram in the process.

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Red or Black Spinner

Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Spinners Environment

Age 5 to 18 Challenge Level:

A tool for generating random integers.

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Using the Haemocytometer

Age 14 to 16 Challenge Level:

Practise your skills of proportional reasoning with this interactive haemocytometer.

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A Question of Scale

Age 14 to 16 Challenge Level:

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

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Balances and Springs

Age 14 to 16 Challenge Level:

Balancing interactivity with springs and weights.

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Spot the Card

Age 14 to 16 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

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Konigsberg Plus

Age 11 to 14 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

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Scientific Measurement

Age 14 to 16 Challenge Level:

Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.

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Overlap

Age 11 to 14 Challenge Level:

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

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Matter of Scale

Age 14 to 16 Challenge Level:

Prove Pythagoras' Theorem using enlargements and scale factors.

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Napoleon's Theorem

Age 14 to 18 Challenge Level:

Triangle ABC has equilateral triangles drawn on its edges. Points P, Q and R are the centres of the equilateral triangles. What can you prove about the triangle PQR?

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Polycircles

Age 14 to 16 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

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Trigonometric Protractor

Age 14 to 16 Challenge Level:

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.

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Epidemic Modelling

Age 14 to 18 Challenge Level:

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

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Percentages for Key Stage 4

Age 14 to 16 Challenge Level:

A group of interactive resources to support work on percentages Key Stage 4.

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Motion Capture

Age 11 to 16 Challenge Level:

Explore displacement/time and velocity/time graphs with this mouse motion sensor.