Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Can you work out which spinners were used to generate the frequency charts?

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Can you make a right-angled triangle on this peg-board by joining up three points round the edge?

This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.

To avoid losing think of another very well known game where the patterns of play are similar.

Here is a chance to play a version of the classic Countdown Game.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects the distance it travels at each stage.

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

Can you find triangles on a 9-point circle? Can you work out their angles?

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

Can you explain the strategy for winning this game with any target?

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Triangular numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

Can you find a relationship between the number of dots on the circle and the number of steps that will ensure that all points are hit?