Which dilutions can you make using only 10ml pipettes?

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

Practise your skills of proportional reasoning with this interactive haemocytometer.

Can you fill in the mixed up numbers in this dilution calculation?

Here is a chance to play a fractions version of the classic Countdown Game.

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

Prove Pythagoras' Theorem using enlargements and scale factors.

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

Match pairs of cards so that they have equivalent ratios.

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Use Excel to explore multiplication of fractions.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.

To avoid losing think of another very well known game where the patterns of play are similar.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

It's easy to work out the areas of most squares that we meet, but what if they were tilted?

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

Can you explain the strategy for winning this game with any target?

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

The computer has made a rectangle and will tell you the number of spots it uses in total. Can you find out where the rectangle is?

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

Here is a chance to play a version of the classic Countdown Game.

Can you work out which spinners were used to generate the frequency charts?

How good are you at finding the formula for a number pattern ?

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

Can you find a relationship between the number of dots on the circle and the number of steps that will ensure that all points are hit?