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Resources tagged with Interactivities similar to Winning Lines:

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Broad Topics > Information and Communications Technology > Interactivities

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Nim-interactive

Stage: 3 and 4 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

The Triangle Game

Stage: 3 and 4 Challenge Level:

Can you discover whether this is a fair game?

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Konigsberg Plus

Stage: 3 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

More Magic Potting Sheds

Stage: 3 Challenge Level:

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

Square It

Stage: 1, 2, 3 and 4 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Fraction and Percentage Card Game

Stage: 3 and 4 Challenge Level:

Match the cards of the same value.

Partitioning Revisited

Stage: 3 Challenge Level:

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

When Will You Pay Me? Say the Bells of Old Bailey

Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

Tower Rescue

Stage: 2, 3, 4 and 5 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

Volume of a Pyramid and a Cone

Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

Picturing Triangle Numbers

Stage: 3 Challenge Level:

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Colour in the Square

Stage: 2, 3 and 4 Challenge Level:

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Square it for Two

Stage: 1, 2, 3 and 4 Challenge Level:

Square It game for an adult and child. Can you come up with a way of always winning this game?

Ratio Pairs 3

Stage: 3 and 4 Challenge Level:

Match pairs of cards so that they have equivalent ratios.

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Cogs

Stage: 3 Challenge Level:

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Excel Interactive Resource: Fraction Multiplication

Stage: 3 and 4 Challenge Level:

Use Excel to explore multiplication of fractions.

Muggles Magic

Stage: 3 Challenge Level:

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

The Path of the Dice

Stage: 2 Challenge Level:

A game for 1 person. Can you work out how the dice must be rolled from the start position to the finish? Play on line.

Counter Roundup

Stage: 2 Challenge Level:

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

Makeover

Stage: 1 and 2 Challenge Level:

Exchange the positions of the two sets of counters in the least possible number of moves

Triangle Pin-down

Stage: 2 Challenge Level:

Use the interactivity to investigate what kinds of triangles can be drawn on peg boards with different numbers of pegs.

Lost

Stage: 3 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Tessellation Interactivity

Stage: 2, 3 and 4 Challenge Level:

An environment that enables you to investigate tessellations of regular polygons

Got it Article

Stage: 2 and 3

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Twice as Big?

Stage: 2 Challenge Level:

Investigate how the four L-shapes fit together to make an enlarged L-shape. You could explore this idea with other shapes too.

Up and Across

Stage: 3 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

Diamond Mine

Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Square Coordinates

Stage: 3 Challenge Level:

A tilted square is a square with no horizontal sides. Can you devise a general instruction for the construction of a square when you are given just one of its sides?

Subtended Angles

Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Teddy Town

Stage: 1, 2 and 3 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

Shuffles Tutorials

Stage: 3 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Number Differences

Stage: 2 Challenge Level:

Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?

Isosceles Triangles

Stage: 3 Challenge Level:

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

Poly-puzzle

Stage: 3 Challenge Level:

This rectangle is cut into five pieces which fit exactly into a triangular outline and also into a square outline where the triangle, the rectangle and the square have equal areas.

World of Tan 21 - Almost There Now

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outlines of the lobster, yacht and cyclist?

Coin Cogs

Stage: 2 Challenge Level:

Can you work out what is wrong with the cogs on a UK 2 pound coin?

Drips

Stage: 2 and 3 Challenge Level:

An animation that helps you understand the game of Nim.

Balancing 1

Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Domino Numbers

Stage: 2 Challenge Level:

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

Got a Strategy for Last Biscuit?

Stage: 3 and 4 Challenge Level:

Can you beat the computer in the challenging strategy game?

Shuffle Shriek

Stage: 3 Challenge Level:

Can you find all the 4-ball shuffles?

Fault-free Rectangles

Stage: 2 Challenge Level:

Find out what a "fault-free" rectangle is and try to make some of your own.

Three Squares

Stage: 1 and 2 Challenge Level:

What is the greatest number of squares you can make by overlapping three squares?