This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.
The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?
Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .
Try entering different sets of numbers in the number pyramids. How does the total at the top change?
Can you explain the strategy for winning this game with any target?
What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?
Triangular numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?
We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4
Can you discover whether this is a fair game?
Here is a chance to play a version of the classic Countdown Game.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .
Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.
A generic circular pegboard resource.
Watch this film carefully. Can you find a general rule for explaining when the dot will be this same distance from the horizontal axis?
This was a problem for our birthday website. Can you use four of these pieces to form a square? How about making a square with all five pieces?
There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?
Can you be the first to complete a row of three?
Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?
It's easy to work out the areas of most squares that we meet, but what if they were tilted?
Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?
This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.
A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.
Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.
Investigate the smallest number of moves it takes to turn these mats upside-down if you can only turn exactly three at a time.
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?
A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .
Ahmed has some wooden planks to use for three sides of a rabbit run against the shed. What quadrilaterals would he be able to make with the planks of different lengths?
What are the coordinates of the coloured dots that mark out the tangram? Try changing the position of the origin. What happens to the coordinates now?
Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?
Find out what a "fault-free" rectangle is and try to make some of your own.
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?
Choose 13 spots on the grid. Can you work out the scoring system? What is the maximum possible score?
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?
Our 2008 Advent Calendar has a 'Making Maths' activity for every day in the run-up to Christmas.
NRICH December 2006 advent calendar - a new tangram for each day in the run-up to Christmas.
If you have only four weights, where could you place them in order to balance this equaliser?
Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
Have a go at this well-known challenge. Can you swap the frogs and toads in as few slides and jumps as possible?
Here is a chance to play a fractions version of the classic Countdown Game.