Search by Topic

Resources tagged with Algorithms similar to Method in Multiplying Madness?:

Filter by: Content type:
Age range:
Challenge level:

There are 13 results

Broad Topics > Decision Mathematics and Combinatorics > Algorithms Age 7 to 14 Challenge Level:

Watch our videos of multiplication methods that you may not have met before. Can you make sense of them? Skeleton

Age 11 to 14 Challenge Level:

Amazing as it may seem the three fives remaining in the following `skeleton' are sufficient to reconstruct the entire long division sum. Slippy Numbers

Age 11 to 14 Challenge Level:

The number 10112359550561797752808988764044943820224719 is called a 'slippy number' because, when the last digit 9 is moved to the front, the new number produced is the slippy number multiplied by 9. X Marks the Spot

Age 11 to 14 Challenge Level:

When the number x 1 x x x is multiplied by 417 this gives the answer 9 x x x 0 5 7. Find the missing digits, each of which is represented by an "x" . Alphabet Soup

Age 11 to 14 Challenge Level:

This challenge is to make up YOUR OWN alphanumeric. Each letter represents a digit and where the same letter appears more than once it must represent the same digit each time. Tis Unique

Age 11 to 14 Challenge Level:

This addition sum uses all ten digits 0, 1, 2...9 exactly once. Find the sum and show that the one you give is the only possibility. Long Multiplication

Age 11 to 14 Challenge Level:

A 3 digit number is multiplied by a 2 digit number and the calculation is written out as shown with a digit in place of each of the *'s. Complete the whole multiplication sum. Kids

Age 11 to 14 Challenge Level:

Find the numbers in this sum Funny Factorisation

Age 11 to 14 Challenge Level:

Using the digits 1 to 9, the number 4396 can be written as the product of two numbers. Can you find the factors? On What Day Did it Happen?

Age 5 to 14

Read this article to find out the mathematical method for working out what day of the week each particular date fell on back as far as 1700. Medal Muddle

Age 11 to 14 Challenge Level:

Countries from across the world competed in a sports tournament. Can you devise an efficient strategy to work out the order in which they finished? Geomlab

Age 11 to 18 Challenge Level:

A geometry lab crafted in a functional programming language. Ported to Flash from the original java at web.comlab.ox.ac.uk/geomlab Tournament Scheduling

Age 11 to 16

Scheduling games is a little more challenging than one might desire. Here are some tournament formats that sport schedulers use.