Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
This is an adding game for two players.
Can you use the numbers on the dice to reach your end of the number line before your partner beats you?
The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?
Got It game for an adult and child. How can you play so that you know you will always win?
Strike it Out game for an adult and child. Can you stop your partner from being able to go?
Here is a chance to play a version of the classic Countdown Game.
How have the numbers been placed in this Carroll diagram? Which labels would you put on each row and column?
Place six toy ladybirds into the box so that there are two ladybirds in every column and every row.
Can you put the numbers 1 to 8 into the circles so that the four calculations are correct?
If you have only four weights, where could you place them in order to balance this equaliser?
Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?
Throw the dice and decide whether to double or halve the number. Will you be the first to reach the target?
Can you make a train the same length as Laura's but using three differently coloured rods? Is there only one way of doing it?
Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?
A game for 2 people. Use your skills of addition, subtraction, multiplication and division to blast the asteroids.
A game for 2 people using a pack of cards Turn over 2 cards and try to make an odd number or a multiple of 3.
In this game, you can add, subtract, multiply or divide the numbers on the dice. Which will you do so that you get to the end of the number line first?
This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.
Choose four of the numbers from 1 to 9 to put in the squares so that the differences between joined squares are odd.
Place the numbers 1 to 10 in the circles so that each number is the difference between the two numbers just below it.
Make your own double-sided magic square. But can you complete both sides once you've made the pieces?
In your bank, you have three types of coins. The number of spots shows how much they are worth. Can you choose coins to exchange with the groups given to make the same total?
Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?
An old game but lots of arithmetic!
In this game for two players, the aim is to make a row of four coins which total one dollar.
This challenging activity involves finding different ways to distribute fifteen items among four sets, when the sets must include three, four, five and six items.
This challenge extends the Plants investigation so now four or more children are involved.
A game for 2 or more players. Practise your addition and subtraction with the aid of a game board and some dried peas!
A game for 2 players. Practises subtraction or other maths operations knowledge.
A game for 2 or more players with a pack of cards. Practise your skills of addition, subtraction, multiplication and division to hit the target score.
Shut the Box game for an adult and child. Can you turn over the cards which match the numbers on the dice?
Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!
This problem is based on a code using two different prime numbers less than 10. You'll need to multiply them together and shift the alphabet forwards by the result. Can you decipher the code?
In this article for teachers, Elizabeth Carruthers and Maulfry Worthington explore the differences between 'recording mathematics' and 'representing mathematical thinking'.
There are nasty versions of this dice game but we'll start with the nice ones...
Choose a symbol to put into the number sentence.
We start with one yellow cube and build around it to make a 3x3x3 cube with red cubes. Then we build around that red cube with blue cubes and so on. How many cubes of each colour have we used?
Ahmed is making rods using different numbers of cubes. Which rod is twice the length of his first rod?
Can you work out how many flowers there will be on the Amazing Splitting Plant after it has been growing for six weeks?
Can you arrange fifteen dominoes so that all the touching domino pieces add to 6 and the ends join up? Can you make all the joins add to 7?
These two group activities use mathematical reasoning - one is numerical, one geometric.
This problem is based on the story of the Pied Piper of Hamelin. Investigate the different numbers of people and rats there could have been if you know how many legs there are altogether!
In how many ways could Mrs Beeswax put ten coins into her three puddings so that each pudding ended up with at least two coins?
Write the numbers up to 64 in an interesting way so that the shape they make at the end is interesting, different, more exciting ... than just a square.
Winifred Wytsh bought a box each of jelly babies, milk jelly bears, yellow jelly bees and jelly belly beans. In how many different ways could she make a jolly jelly feast with 32 legs?
How could you put eight beanbags in the hoops so that there are four in the blue hoop, five in the red and six in the yellow? Can you find all the ways of doing this?
There is a clock-face where the numbers have become all mixed up. Can you find out where all the numbers have got to from these ten statements?
There were 22 legs creeping across the web. How many flies? How many spiders?