Place six toy ladybirds into the box so that there are two ladybirds in every column and every row.

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Here is a chance to play a version of the classic Countdown Game.

In Sam and Jill's garden there are two sorts of ladybirds with 7 spots or 4 spots. What numbers of total spots can you make?

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?

Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?

In this article for teachers, Elizabeth Carruthers and Maulfry Worthington explore the differences between 'recording mathematics' and 'representing mathematical thinking'.

Can you use the numbers on the dice to reach your end of the number line before your partner beats you?

Place the numbers 1 to 6 in the circles so that each number is the difference between the two numbers just below it.

Use the information about Sally and her brother to find out how many children there are in the Brown family.

How have the numbers been placed in this Carroll diagram? Which labels would you put on each row and column?

Can you put the numbers 1 to 8 into the circles so that the four calculations are correct?

Can you make a train the same length as Laura's but using three differently coloured rods? Is there only one way of doing it?

Choose four different digits from 1-9 and put one in each box so that the resulting four two-digit numbers add to a total of 100.

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!

If you have only four weights, where could you place them in order to balance this equaliser?

In your bank, you have three types of coins. The number of spots shows how much they are worth. Can you choose coins to exchange with the groups given to make the same total?

Make your own double-sided magic square. But can you complete both sides once you've made the pieces?

Use the number weights to find different ways of balancing the equaliser.

A game for 2 people using a pack of cards Turn over 2 cards and try to make an odd number or a multiple of 3.

If you hang two weights on one side of this balance, in how many different ways can you hang three weights on the other side for it to be balanced?

We start with one yellow cube and build around it to make a 3x3x3 cube with red cubes. Then we build around that red cube with blue cubes and so on. How many cubes of each colour have we used?

Can you make a cycle of pairs that add to make a square number using all the numbers in the box below, once and once only?

This problem is based on a code using two different prime numbers less than 10. You'll need to multiply them together and shift the alphabet forwards by the result. Can you decipher the code?

Choose four of the numbers from 1 to 9 to put in the squares so that the differences between joined squares are odd.

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Can you hang weights in the right place to make the equaliser balance?

Find all the numbers that can be made by adding the dots on two dice.

Use the interactivities to fill in these Carroll diagrams. How do you know where to place the numbers?

This challenge is about finding the difference between numbers which have the same tens digit.

Use these head, body and leg pieces to make Robot Monsters which are different heights.

Make one big triangle so the numbers that touch on the small triangles add to 10. You could use the interactivity to help you.

Place the numbers 1 to 10 in the circles so that each number is the difference between the two numbers just below it.

This challenge extends the Plants investigation so now four or more children are involved.

This challenging activity involves finding different ways to distribute fifteen items among four sets, when the sets must include three, four, five and six items.

How could you put eight beanbags in the hoops so that there are four in the blue hoop, five in the red and six in the yellow? Can you find all the ways of doing this?

Leah and Tom each have a number line. Can you work out where their counters will land? What are the secret jumps they make with their counters?

These two group activities use mathematical reasoning - one is numerical, one geometric.

Look carefully at the numbers. What do you notice? Can you make another square using the numbers 1 to 16, that displays the same properties?

Use your logical-thinking skills to deduce how much Dan's crisps and ice-cream cost altogether.

Here you see the front and back views of a dodecahedron. Each vertex has been numbered so that the numbers around each pentagonal face add up to 65. Can you find all the missing numbers?

Write the numbers up to 64 in an interesting way so that the shape they make at the end is interesting, different, more exciting ... than just a square.

In how many ways could Mrs Beeswax put ten coins into her three puddings so that each pudding ended up with at least two coins?

Katie had a pack of 20 cards numbered from 1 to 20. She arranged the cards into 6 unequal piles where each pile added to the same total. What was the total and how could this be done?

Place the digits 1 to 9 into the circles so that each side of the triangle adds to the same total.

An environment which simulates working with Cuisenaire rods.