First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

Place six toy ladybirds into the box so that there are two ladybirds in every column and every row.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Place the numbers 1 to 6 in the circles so that each number is the difference between the two numbers just below it.

Can you make a train the same length as Laura's but using three differently coloured rods? Is there only one way of doing it?

Use the interactivities to fill in these Carroll diagrams. How do you know where to place the numbers?

How have the numbers been placed in this Carroll diagram? Which labels would you put on each row and column?

Make your own double-sided magic square. But can you complete both sides once you've made the pieces?

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

Use the information about Sally and her brother to find out how many children there are in the Brown family.

Can you put the numbers 1 to 8 into the circles so that the four calculations are correct?

In this article for teachers, Elizabeth Carruthers and Maulfry Worthington explore the differences between 'recording mathematics' and 'representing mathematical thinking'.

Place the numbers 1 to 10 in the circles so that each number is the difference between the two numbers just below it.

Can you make a cycle of pairs that add to make a square number using all the numbers in the box below, once and once only?

Here is a chance to play a version of the classic Countdown Game.

We start with one yellow cube and build around it to make a 3x3x3 cube with red cubes. Then we build around that red cube with blue cubes and so on. How many cubes of each colour have we used?

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Choose four of the numbers from 1 to 9 to put in the squares so that the differences between joined squares are odd.

A game for 2 people using a pack of cards Turn over 2 cards and try to make an odd number or a multiple of 3.

Use the number weights to find different ways of balancing the equaliser.

Choose four different digits from 1-9 and put one in each box so that the resulting four two-digit numbers add to a total of 100.

In your bank, you have three types of coins. The number of spots shows how much they are worth. Can you choose coins to exchange with the groups given to make the same total?

How could you put eight beanbags in the hoops so that there are four in the blue hoop, five in the red and six in the yellow? Can you find all the ways of doing this?

Use these head, body and leg pieces to make Robot Monsters which are different heights.

This problem is based on a code using two different prime numbers less than 10. You'll need to multiply them together and shift the alphabet forwards by the result. Can you decipher the code?

Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?

Find all the numbers that can be made by adding the dots on two dice.

Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?

Can you hang weights in the right place to make the equaliser balance?

This challenge extends the Plants investigation so now four or more children are involved.

If you have only four weights, where could you place them in order to balance this equaliser?

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!

If you hang two weights on one side of this balance, in how many different ways can you hang three weights on the other side for it to be balanced?

Make one big triangle so the numbers that touch on the small triangles add to 10. You could use the interactivity to help you.

Can you use the numbers on the dice to reach your end of the number line before your partner beats you?

This challenging activity involves finding different ways to distribute fifteen items among four sets, when the sets must include three, four, five and six items.

Move from the START to the FINISH by moving across or down to the next square. Can you find a route to make these totals?

An environment which simulates working with Cuisenaire rods.

Tim had nine cards each with a different number from 1 to 9 on it. How could he have put them into three piles so that the total in each pile was 15?

There are 4 jugs which hold 9 litres, 7 litres, 4 litres and 2 litres. Find a way to pour 9 litres of drink from one jug to another until you are left with exactly 3 litres in three of the jugs.

Place the digits 1 to 9 into the circles so that each side of the triangle adds to the same total.

Zumf makes spectacles for the residents of the planet Zargon, who have either 3 eyes or 4 eyes. How many lenses will Zumf need to make all the different orders for 9 families?

Suppose there is a train with 24 carriages which are going to be put together to make up some new trains. Can you find all the ways that this can be done?

Arrange eight of the numbers between 1 and 9 in the Polo Square below so that each side adds to the same total.

Write the numbers up to 64 in an interesting way so that the shape they make at the end is interesting, different, more exciting ... than just a square.

A game for 2 or more players with a pack of cards. Practise your skills of addition, subtraction, multiplication and division to hit the target score.

This challenge is about finding the difference between numbers which have the same tens digit.

This challenge focuses on finding the sum and difference of pairs of two-digit numbers.

Can you arrange 5 different digits (from 0 - 9) in the cross in the way described?