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Resources tagged with Experimental probability similar to Stop or Dare:

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Broad Topics > Probability > Experimental probability

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Stop or Dare

Age 7 to 16 Challenge Level:

All you need for this game is a pack of cards. While you play the game, think about strategies that will increase your chances of winning.

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Game of PIG - Sixes

Age 7 to 18 Challenge Level:

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

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The Random World

Age 11 to 18

Think that a coin toss is 50-50 heads or tails? Read on to appreciate the ever-changing and random nature of the world in which we live.

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Interactive Spinners

Age 11 to 14 Challenge Level:

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

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Snail Trails

Age 11 to 14 Challenge Level:

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

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Lottery Simulator

Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

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Red or Black Spinner

Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Flippin' Discs

Age 11 to 14 Challenge Level:

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

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Cosy Corner

Age 11 to 14 Challenge Level:

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

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Probably ...

Age 7 to 11 Challenge Level:

You'll need to work in a group for this problem. The idea is to decide, as a group, whether you agree or disagree with each statement.

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Two's Company

Age 11 to 14 Challenge Level:

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

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Odds and Evens

Age 11 to 14 Challenge Level:

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

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Tricky Track

Age 7 to 11 Challenge Level:

In this game you throw two dice and find their total, then move the appropriate counter to the right. Which counter reaches the purple box first?

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Winning the Lottery

Age 7 to 11 Challenge Level:

Try out the lottery that is played in a far-away land. What is the chance of winning?

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It's a Tie

Age 7 to 11 Challenge Level:

Kaia is sure that her father has worn a particular tie twice a week in at least five of the last ten weeks, but her father disagrees. Who do you think is right?

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Sociable Cards

Age 11 to 14 Challenge Level:

Move your counters through this snake of cards and see how far you can go. Are you surprised by where you end up?

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Can't Find a Coin?

Age 11 to 14 Challenge Level:

Can you generate a set of random results? Can you fool the random simulator?

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Roll These Dice

Age 7 to 11 Challenge Level:

Roll two red dice and a green dice. Add the two numbers on the red dice and take away the number on the green. What are all the different possible answers?

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Misunderstanding Randomness

Age 11 to 14 Challenge Level:

Which of these ideas about randomness are actually correct?

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The Twelve Pointed Star Game

Age 7 to 11 Challenge Level:

Have a go at this game which involves throwing two dice and adding their totals. Where should you place your counters to be more likely to win?

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You Never Get a Six

Age 7 to 11 Challenge Level:

Charlie thinks that a six comes up less often than the other numbers on the dice. Have a look at the results of the test his class did to see if he was right.

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Football World Cup Simulation

Age 7 to 16 Challenge Level:

A maths-based Football World Cup simulation for teachers and students to use.

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Taking Chances

Age 11 to 14 Challenge Level:

This article, for students and teachers, is mainly about probability, the mathematical way of looking at random chance and is a shorter version of Taking Chances Extended.

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Odds or Sixes?

Age 7 to 11 Challenge Level:

Use the interactivity or play this dice game yourself. How could you make it fair?

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Investigating Epidemics

Age 11 to 16 Challenge Level:

Simple models which help us to investigate how epidemics grow and die out.

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What Does Random Look Like?

Age 11 to 14 Challenge Level:

Engage in a little mathematical detective work to see if you can spot the fakes.

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In the Playground

Age 5 to 11 Challenge Level:

What can you say about the child who will be first on the playground tomorrow morning at breaktime in your school?

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The Car That Passes

Age 7 to 11 Challenge Level:

What statements can you make about the car that passes the school gates at 11am on Monday? How will you come up with statements and test your ideas?