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Primary Games > PrimaryGames-Geometry

##### Age 7 to 11 Challenge Level:

A game for two people that can be played with pencils and paper. Combine your knowledge of coordinates with some strategic thinking.

##### Age 5 to 11 Challenge Level:

Seeing Squares game for an adult and child. Can you come up with a way of always winning this game?

##### Age 7 to 11 Challenge Level:

A game for 1 person. Can you work out how the dice must be rolled from the start position to the finish? Play on line.

##### Age 7 to 11 Challenge Level:

A game for 2 players. Given a board of dots in a grid pattern, players take turns drawing a line by connecting 2 adjacent dots. Your goal is to complete more squares than your opponent.

##### Age 7 to 11 Challenge Level:

Choose the size of your pegboard and the shapes you can make. Can you work out the strategies needed to block your opponent?

##### Age 5 to 11 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

##### Age 5 to 11 Challenge Level:

Try this interactive strategy game for 2

##### Age 7 to 11 Challenge Level:

A shape and space game for 2,3 or 4 players. Be the last person to be able to place a pentomino piece on the playing board. Play with card, or on the computer.

##### Age 7 to 14 Challenge Level:

How good are you at estimating angles?

##### Age 7 to 11 Challenge Level:

Board Block Challenge game for an adult and child. Can you prevent your partner from being able to make a shape?

##### Age 7 to 18 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

##### Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White
Box by firing rays and observing where the rays exit the Box.

##### Age 7 to 14 Challenge Level:

In this game, try not to colour two adjacent regions the same colour. Can you work out a strategy?

##### Age 7 to 14 Challenge Level:

Many natural systems appear to be in equilibrium until suddenly a critical point is reached, setting up a mudslide or an avalanche or an earthquake. In this project, students will use a simple. . . .