Search by Topic

Resources tagged with Visualising similar to Sufficient but Not Necessary: Two Eyes and Seki in Go:

Filter by: Content type:
Age range:
Challenge level:

There are 184 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Visualising

problem icon

Fermat's Poser

Age 14 to 16 Challenge Level:

Find the point whose sum of distances from the vertices (corners) of a given triangle is a minimum.

problem icon

Instant Insanity

Age 11 to 18 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

problem icon

Konigsberg Plus

Age 11 to 14 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

problem icon

Ding Dong Bell

Age 11 to 18

The reader is invited to investigate changes (or permutations) in the ringing of church bells, illustrated by braid diagrams showing the order in which the bells are rung.

problem icon

Königsberg

Age 11 to 14 Challenge Level:

Can you cross each of the seven bridges that join the north and south of the river to the two islands, once and once only, without retracing your steps?

problem icon

One Out One Under

Age 14 to 16 Challenge Level:

Imagine a stack of numbered cards with one on top. Discard the top, put the next card to the bottom and repeat continuously. Can you predict the last card?

problem icon

Travelling Salesman

Age 11 to 14 Challenge Level:

A Hamiltonian circuit is a continuous path in a graph that passes through each of the vertices exactly once and returns to the start. How many Hamiltonian circuits can you find in these graphs?

problem icon

Tourism

Age 11 to 14 Challenge Level:

If you can copy a network without lifting your pen off the paper and without drawing any line twice, then it is traversable. Decide which of these diagrams are traversable.

problem icon

Wari

Age 14 to 16 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

problem icon

Take Ten

Age 11 to 14 Challenge Level:

Is it possible to remove ten unit cubes from a 3 by 3 by 3 cube so that the surface area of the remaining solid is the same as the surface area of the original?

problem icon

The Perforated Cube

Age 14 to 16 Challenge Level:

A cube is made from smaller cubes, 5 by 5 by 5, then some of those cubes are removed. Can you make the specified shapes, and what is the most and least number of cubes required ?

problem icon

Christmas Boxes

Age 11 to 14 Challenge Level:

Find all the ways to cut out a 'net' of six squares that can be folded into a cube.

problem icon

Soma - So Good

Age 11 to 14 Challenge Level:

Can you mentally fit the 7 SOMA pieces together to make a cube? Can you do it in more than one way?

problem icon

Crossing the Atlantic

Age 11 to 14 Challenge Level:

Every day at noon a boat leaves Le Havre for New York while another boat leaves New York for Le Havre. The ocean crossing takes seven days. How many boats will each boat cross during their journey?

problem icon

Sprouts

Age 7 to 18 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

problem icon

Buses

Age 11 to 14 Challenge Level:

A bus route has a total duration of 40 minutes. Every 10 minutes, two buses set out, one from each end. How many buses will one bus meet on its way from one end to the other end?

problem icon

Bands and Bridges: Bringing Topology Back

Age 7 to 14

Lyndon Baker describes how the Mobius strip and Euler's law can introduce pupils to the idea of topology.

problem icon

Baravelle

Age 7 to 16 Challenge Level:

What can you see? What do you notice? What questions can you ask?

problem icon

Flight of the Flibbins

Age 11 to 14 Challenge Level:

Blue Flibbins are so jealous of their red partners that they will not leave them on their own with any other bue Flibbin. What is the quickest way of getting the five pairs of Flibbins safely to. . . .

problem icon

How Many Dice?

Age 11 to 14 Challenge Level:

A standard die has the numbers 1, 2 and 3 are opposite 6, 5 and 4 respectively so that opposite faces add to 7? If you make standard dice by writing 1, 2, 3, 4, 5, 6 on blank cubes you will find. . . .

problem icon

Rati-o

Age 11 to 14 Challenge Level:

Points P, Q, R and S each divide the sides AB, BC, CD and DA respectively in the ratio of 2 : 1. Join the points. What is the area of the parallelogram PQRS in relation to the original rectangle?

problem icon

All in the Mind

Age 11 to 14 Challenge Level:

Imagine you are suspending a cube from one vertex and allowing it to hang freely. What shape does the surface of the water make around the cube?

problem icon

Muggles Magic

Age 11 to 14 Challenge Level:

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

problem icon

Summing Squares

Age 14 to 16 Challenge Level:

Discover a way to sum square numbers by building cuboids from small cubes. Can you picture how the sequence will grow?

problem icon

Jam

Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

problem icon

Speeding Boats

Age 14 to 16 Challenge Level:

Two boats travel up and down a lake. Can you picture where they will cross if you know how fast each boat is travelling?

problem icon

You Owe Me Five Farthings, Say the Bells of St Martin's

Age 11 to 14 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

problem icon

Coloured Edges

Age 11 to 14 Challenge Level:

The whole set of tiles is used to make a square. This has a green and blue border. There are no green or blue tiles anywhere in the square except on this border. How many tiles are there in the set?

problem icon

Convex Polygons

Age 11 to 14 Challenge Level:

Show that among the interior angles of a convex polygon there cannot be more than three acute angles.

problem icon

Zooming in on the Squares

Age 7 to 14

Start with a large square, join the midpoints of its sides, you'll see four right angled triangles. Remove these triangles, a second square is left. Repeat the operation. What happens?

problem icon

Sea Defences

Age 7 to 14 Challenge Level:

These are pictures of the sea defences at New Brighton. Can you work out what a basic shape might be in both images of the sea wall and work out a way they might fit together?

problem icon

Paving Paths

Age 11 to 14 Challenge Level:

How many different ways can I lay 10 paving slabs, each 2 foot by 1 foot, to make a path 2 foot wide and 10 foot long from my back door into my garden, without cutting any of the paving slabs?

problem icon

Pattern Power

Age 5 to 14

Mathematics is the study of patterns. Studying pattern is an opportunity to observe, hypothesise, experiment, discover and create.

problem icon

Painting Cubes

Age 11 to 14 Challenge Level:

Imagine you have six different colours of paint. You paint a cube using a different colour for each of the six faces. How many different cubes can be painted using the same set of six colours?

problem icon

Cutting a Cube

Age 11 to 14 Challenge Level:

A half-cube is cut into two pieces by a plane through the long diagonal and at right angles to it. Can you draw a net of these pieces? Are they identical?

problem icon

Tied Up

Age 11 to 14 Challenge Level:

In a right angled triangular field, three animals are tethered to posts at the midpoint of each side. Each rope is just long enough to allow the animal to reach two adjacent vertices. Only one animal. . . .

problem icon

Khun Phaen Escapes to Freedom

Age 11 to 14 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

problem icon

Changing Places

Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

problem icon

Inside Out

Age 14 to 16 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

problem icon

Dice, Routes and Pathways

Age 5 to 14

This article for teachers discusses examples of problems in which there is no obvious method but in which children can be encouraged to think deeply about the context and extend their ability to. . . .

problem icon

Sliding Puzzle

Age 5 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

problem icon

Square It

Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

problem icon

Conway's Chequerboard Army

Age 11 to 14 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

problem icon

Lost on Alpha Prime

Age 14 to 16 Challenge Level:

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

problem icon

Coordinate Patterns

Age 11 to 14 Challenge Level:

Charlie and Alison have been drawing patterns on coordinate grids. Can you picture where the patterns lead?

problem icon

Cubic Net

Age 14 to 18 Challenge Level:

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

problem icon

Jam

Age 14 to 16 Challenge Level:

A game for 2 players

problem icon

Diagonal Dodge

Age 7 to 14 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

problem icon

Clocking Off

Age 7 to 16 Challenge Level:

I found these clocks in the Arts Centre at the University of Warwick intriguing - do they really need four clocks and what times would be ambiguous with only two or three of them?

problem icon

Linkage

Age 11 to 14 Challenge Level:

Four rods, two of length a and two of length b, are linked to form a kite. The linkage is moveable so that the angles change. What is the maximum area of the kite?