# Search by Topic

#### Resources tagged with STEM - General similar to Nine Colours:

Filter by: Content type:
Age range:
Challenge level:

### There are 33 results

Broad Topics > Applications > STEM - General

### STEM Clubs

##### Age 7 to 14

Details of our activities deigned for STEM clubs.

### First Forward Into Logo 4: Circles

##### Age 7 to 16 Challenge Level:

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

### Making Moiré Patterns

##### Age 11 to 18 Challenge Level:

Moiré patterns are intriguing interference patterns. Create your own beautiful examples using LOGO!

### First Forward Into Logo 8: More about Variables

##### Age 11 to 18 Challenge Level:

Write a Logo program, putting in variables, and see the effect when you change the variables.

### What's the Point of Squash?

##### Age 14 to 18 Challenge Level:

Under which circumstances would you choose to play to 10 points in a game of squash which is currently tied at 8-all?

### First Forward Into Logo 6: Variables and Procedures

##### Age 11 to 18 Challenge Level:

Learn to write procedures and build them into Logo programs. Learn to use variables.

### The Moving Planets

##### Age 7 to 14

Mathematics has always been a powerful tool for studying, measuring and calculating the movements of the planets, and this article gives several examples.

### First Forward Into Logo 11: Sequences

##### Age 11 to 18 Challenge Level:

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

### First Forward Into Logo 12: Puzzling Sums

##### Age 11 to 18 Challenge Level:

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

### First Forward Into Logo 10: Count up - Count Down

##### Age 11 to 18 Challenge Level:

What happens when a procedure calls itself?

### First Forward Into Logo 9: Stars

##### Age 11 to 18 Challenge Level:

Turn through bigger angles and draw stars with Logo.

### Eclipses of the Sun

##### Age 7 to 14

Mathematics has allowed us now to measure lots of things about eclipses and so calculate exactly when they will happen, where they can be seen from, and what they will look like.

### First Forward Into Logo 1: Square Five

##### Age 7 to 16 Challenge Level:

A Short introduction to using Logo. This is the first in a twelve part series.

### First Forward Into Logo 2: Polygons

##### Age 7 to 16 Challenge Level:

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

### First Forward Into Logo 5: Pen Up, Pen Down

##### Age 7 to 16 Challenge Level:

Learn about Pen Up and Pen Down in Logo

### First Forward Into Logo 7: Angles of Polygons

##### Age 11 to 18 Challenge Level:

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

### The Olympic LOGO

##### Age 11 to 18 Challenge Level:

Can you drive a pointer using LOGO to create a simple version of the Olympic Rings logo?

### Maths Is Everywhere!

##### Age 11 to 16 Challenge Level:

Maths is everywhere in the world! Take a look at these images. What mathematics can you see?

### Shaping the Universe I - Planet Earth

##### Age 11 to 16

This article explores ths history of theories about the shape of our planet. It is the first in a series of articles looking at the significance of geometric shapes in the history of astronomy.

### Speed-time Problems at the Olympics

##### Age 14 to 16 Challenge Level:

Have you ever wondered what it would be like to race against Usain Bolt?

### Where Are You Flying?

##### Age 14 to 18 Challenge Level:

Where do people fly to from London? What is good and bad about these representations?

### David and Goliath

##### Age 14 to 18 Challenge Level:

Does weight confer an advantage to shot putters?

### Shaping the Universe II - the Solar System

##### Age 11 to 16

The second in a series of articles on visualising and modelling shapes in the history of astronomy.

### Bent Out of Shape

##### Age 14 to 18 Challenge Level:

An introduction to bond angle geometry.

### Epidemic Modelling

##### Age 14 to 18 Challenge Level:

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

### Helicopters

##### Age 7 to 16 Challenge Level:

Design and test a paper helicopter. What is the best design?

### Shaping the Universe III - to Infinity and Beyond

##### Age 11 to 16

The third installment in our series on the shape of astronomical systems, this article explores galaxies and the universe beyond our solar system.

### Robot Camera

##### Age 14 to 16 Challenge Level:

Could nanotechnology be used to see if an artery is blocked? Or is this just science fiction?

### Temperature

##### Age 11 to 14 Challenge Level:

Is there a temperature at which Celsius and Fahrenheit readings are the same?