Match pairs of cards so that they have equivalent ratios.

Match the cards of the same value.

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

To avoid losing think of another very well known game where the patterns of play are similar.

Can you beat the computer in the challenging strategy game?

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

A game for 2 players with similaritlies to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

Two sudokus in one. Challenge yourself to make the necessary connections.

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

There are nasty versions of this dice game but we'll start with the nice ones...

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

A Sudoku with clues given as sums of entries.

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Can you work out how to win this game of Nim? Does it matter if you go first or second?

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Two sudokus in one. Challenge yourself to make the necessary connections.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Can you explain the strategy for winning this game with any target?

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

Many natural systems appear to be in equilibrium until suddenly a critical point is reached, setting up a mudslide or an avalanche or an earthquake. In this project, students will use a simple. . . .

A Sudoku based on clues that give the differences between adjacent cells.

Given the products of diagonally opposite cells - can you complete this Sudoku?

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?