Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Can you work out how to win this game of Nim? Does it matter if you go first or second?

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

Can you explain the strategy for winning this game with any target?

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

A Sudoku that uses transformations as supporting clues.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

A game for 2 players with similaritlies to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

To avoid losing think of another very well known game where the patterns of play are similar.

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Two sudokus in one. Challenge yourself to make the necessary connections.

An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

A Sudoku based on clues that give the differences between adjacent cells.

There are nasty versions of this dice game but we'll start with the nice ones...

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

Two sudokus in one. Challenge yourself to make the necessary connections.

This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

A simple game of patience which often comes out. Can you explain why?

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.