A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

A game for 2 players with similaritlies to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

To avoid losing think of another very well known game where the patterns of play are similar.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Match pairs of cards so that they have equivalent ratios.

A simple game of patience which often comes out. Can you explain why?

Can you work out how to win this game of Nim? Does it matter if you go first or second?

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Can you beat the computer in the challenging strategy game?

An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

A game to make and play based on the number line.

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

Square It game for an adult and child. Can you come up with a way of always winning this game?

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!