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Resources tagged with Games similar to Got It:

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Broad Topics > Using, Applying and Reasoning about Mathematics > Games

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Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

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Got it for Two

Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

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Have You Got It?

Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

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Squayles

Age 11 to 14 Challenge Level:

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

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Spiralling Decimals for Two

Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

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Lambs and Tigers

Age 11 to 14 Challenge Level:

Investigations based on an Indian game.

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Countdown

Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

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100 Percent

Age 7 to 11 Challenge Level:

An interactive game for 1 person. You are given a rectangle with 50 squares on it. Roll the dice to get a percentage between 2 and 100. How many squares is this? Keep going until you get 100. . . .

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Multiplication Tables - Matching Cards

Age 5 to 11 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

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Spiralling Decimals

Age 7 to 14 Challenge Level:

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

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Chocolate Bars

Age 7 to 11 Challenge Level:

An interactive game to be played on your own or with friends. Imagine you are having a party. Each person takes it in turns to stand behind the chair where they will get the most chocolate.

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Ratio Pairs 2

Age 7 to 11 Challenge Level:

A card pairing game involving knowledge of simple ratio.

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Building Stars

Age 7 to 11 Challenge Level:

An interactive activity for one to experiment with a tricky tessellation

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Train for Two

Age 7 to 11 Challenge Level:

Train game for an adult and child. Who will be the first to make the train?

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Diamond Collector

Age 11 to 14 Challenge Level:

Collect as many diamonds as you can by drawing three straight lines.

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Online

Age 7 to 11 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

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Jumping Reindeer

Age 7 to 11 Challenge Level:

A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.

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Train

Age 7 to 11 Challenge Level:

A train building game for 2 players.

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Patience

Age 11 to 14 Challenge Level:

A simple game of patience which often comes out. Can you explain why?

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Roundabout

Age 7 to 11 Challenge Level:

This is a game for 2 players. Each player has 4 counters each, and wins by blocking their opponent's counters. A good follow-on from two stones.

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Noughts and Crosses

Age 7 to 11 Challenge Level:

A game for 2 people that everybody knows. You can play with a friend or online. If you play correctly you never lose!

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Gotcha

Age 7 to 11 Challenge Level:

A game for 2 players. This could be played outside with people instead of counters. Try to trap or escape from your opponent.

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Twinkle Twinkle

Age 7 to 14 Challenge Level:

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

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Nim-7

Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

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Flip Flop - Matching Cards

Age 5 to 11 Challenge Level:

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

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Board Block Challenge for Two

Age 7 to 11 Challenge Level:

Board Block Challenge game for an adult and child. Can you prevent your partner from being able to make a shape?

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Factors and Multiples Game

Age 7 to 16 Challenge Level:

A game in which players take it in turns to choose a number. Can you block your opponent?

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Part the Piles

Age 7 to 11 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

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Tac-tickle

Age 5 to 11 Challenge Level:

This is a challenging game of strategy for two players with many interesting variations.

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Sliding Game

Age 7 to 11 Challenge Level:

A shunting puzzle for 1 person. Swop the positions of the counters at the top and bottom of the board.

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Nim-like Games

Age 7 to 16 Challenge Level:

A collection of games on the NIM theme

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The Remainders Game

Age 7 to 14 Challenge Level:

Play this game and see if you can figure out the computer's chosen number.

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Learning Mathematics Through Games Series: 2.types of Games

Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

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Khun Phaen Escapes to Freedom

Age 11 to 14 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

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Learning Mathematics Through Games Series: 1. Why Games?

Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

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Sliding Puzzle

Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

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Poker Bingo

Age 5 to 11 Challenge Level:

A game played with a standard pack of cards.

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Fractions and Coins Game

Age 7 to 11 Challenge Level:

Work out the fractions to match the cards with the same amount of money.

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Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

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Endless Noughts and Crosses

Age 7 to 11 Challenge Level:

An extension of noughts and crosses in which the grid is enlarged and the length of the winning line can to altered to 3, 4 or 5.

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Dicey Operations in Line

Age 7 to 11 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

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Go Moku

Age 7 to 11 Challenge Level:

A game for two players on a large squared space.

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Quadrilaterals Game

Age 11 to 14 Challenge Level:

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

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First Connect Three

Age 7 to 14 Challenge Level:

Add or subtract the two numbers on the spinners and try to complete a row of three. Are there some numbers that are good to aim for?

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Snail Trails

Age 11 to 14 Challenge Level:

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

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Down to Nothing

Age 7 to 11 Challenge Level:

A game for 2 or more people. Starting with 100, subratct a number from 1 to 9 from the total. You score for making an odd number, a number ending in 0 or a multiple of 6.

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Counter Roundup

Age 7 to 11 Challenge Level:

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

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Traffic Lights

Age 7 to 11 Challenge Level:

The game uses a 3x3 square board. 2 players take turns to play, either placing a red on an empty square, or changing a red to orange, or orange to green. The player who forms 3 of 1 colour in a line. . . .

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Dicey Addition

Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

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Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.