This problem now becomes a Tough Nut because nobody has sent in a solution for part (3). Part (3) uses the multiplication of quaternions as in (1), the steps of the proof are described in the question and the proof is about 5 lines.

Note also that the quaternion product explored here (of two 4-dimensional numbers) is simply a combination of the scalar product and the vector product of the corresponding vectors in 3-dimensional space which explains where the definitions of these products of vectors comes from.


reflection You need to know that, as $v = u_0$ is a point on the mirror-plane $\Pi$, by simply substituting the co-ordinates of the point in the equation of the plane, you get $u_0\cdot n =0$.

The first two parts have been solved by Andrei of Tudor Vianu National College, Bucharest, Romania.
(1)We first multiply the pure quaternions: v1 = x1 i+ y1 j+ z1 k and v2 = x2 i+ y2 j+ z2 k. to obtain:
v1 v2 =- x1 x2 - y1 y2 - z1 z2 +( y1 z2 - y2 z1 )i+( z1 x2 - x1 z2 )j+( x1 y2 - y1 x2 )k.

The scalar product is: v1 · v2 = x1 x2 + y1 y2 + z1 z2 and the vector product is:
v1 × v2 =( y1 z2 - y2 z1 )i+( z1 x2 + x1 z2 )j+( x1 y2 - y1 x2 )k

We observe that the quaternion product is a combination of the scalar product and the vector product of the corresponding vectors in R3 , that is: v1 v2 =-( v1 · v2 )+( v1 × v2 )

(2) Now, considering all the points on the unit sphere v=xi+yj+zk where |v|=( x2 + y2 + z2 )=1, we calculate v2 . We find v2 =- x2 - y2 - z2 =-1 so there are infinitely square roots of -1 in R3 .

In an alternative notation the points on the unit sphere are given by: v=cosθcosϕi+cosθsinϕj+ sin2 θk where |v|=( cos2 θ cos2 ϕ+ cos2 θ sin2 ϕ+ sin2 θ)=1.