
Bugs
====
x child depth control - children over parents
x laminae with weight do not hang correctly
x lamina creation/deletion behaving very strangely
  x Suspect a player bug here - localToGlobal call returning incorrect value
x can't remove laminae if doubly attached
x bar no longer draggable
x activeHole is not deleted correctly
x directly attached laminae - hole/lamina separation
  x appears when multiple laminae hang on same hook?
  x appears to happen when laminae are moved away from underneath
x spring removed from lamina does not reduce it's weight
x removing a lamina from a hook leaves balance frozen
x initially unattached laminae are highlighted
x Cannot drag detached lamina that has child lamina attached
x memory leak in Flash 8 player
x directly attached laminae - depth management


Todo
====
- status/tooltip messages
o tick tree
x table
o lamina/bob/spring sort out
o Liz Charlie's messaging
o Liz/Charlie's sequencing
o Charlie's numbers - too precise
o Graeme's nudging
o Graeme's protractor
x Object creation/deletion controls

Active Hierarchy
================
Main
	Stand
		hook
			laminas[]


HangOn Hierarchy
================
Main
	activeStands		-
	stands			all stands
	hooks			all hooks
	laminas			all laminas
	
Stand
	_parent			main
	spot			spot positions the hook
	hook			configured single hook

Hook
	stand			holding Stand

Laminas
	hookClips


HangFrom
========
Main
	-
Stand
	-			(parent == main)
Hook
