Arne Smeets
Posted on Sunday, 07 December, 2003 - 11:49 am:

Can someone give me some information about the cross product of two vectors, and give me some examples of problems (I prefer olympiad style problems) in which this tool is useful?
Nicola Coles
Posted on Sunday, 07 December, 2003 - 03:02 pm:

Hi Arne,

The cross (or vector) product of the vectors a and b is defined as

a×b=|a||b| sinqn

where q is the angle between a and b, and n is the unit vector perpendicular to both a and b. The direction of n is that which a right-handed corkscrew would move when turned from a to b.

If a=(a1,a2,a3) and b=(b1,b2,b3) then we can also define the cross product as

a×b=(a2 b3 - a3 b2, a3 b1 - a1 b3, a1 b2 - a2 b1)

(this is the determinant of matrix, but due to my poor formatting skills I couldn't post it clearly - see here for more details).

For example, (3,0,-2)×(0,1,3)=(2,-9,3).

To answer the last part of your question, the cross product is useful if you want to find a vector perpendicular to a and b.

Hope this helps,

Nicola :)

Mark Durkee
Posted on Sunday, 07 December, 2003 - 04:41 pm:

It can also be used to find areas of triangles, parallelograms, parallelepipeds etc.

Post back if you'd like more information on this.
Arne Smeets
Posted on Sunday, 07 December, 2003 - 04:42 pm:

Is it useful in solving olympiad style problems in plane geometry?
James Cranch
Posted on Sunday, 07 December, 2003 - 05:32 pm:


Actually, you wouldn't really expect it to be hugely useful in plane geometry: it's intrinsically a 3D construction, so the only uses it has in 2D are in some sense "cheating".
James
Posted on Sunday, 07 December, 2003 - 05:37 pm:

I think it helps, and certainly gives you a different option for solving the problem, but most olympiad geometry questions seem to be soluble without knowledge of vectors from what i've seen.