For this solution we have to thank Andrei from Tudor Vianu National College, Bucharest, Romania.

(a) Evaluating (x+ x2 + x3 + x4 )2 I obtained
x2 +2 x3 +3 x4 +4 x5 +3 x6 +2 x7 + x8

(b) The sum of two spinners labelled 1, 2, 3 and 4 varies from 2 to 8. There are 16 possibilities in total, giving the following probabilities:
Scores 2 3 4 5 6 7 8 Frequencies 1 2 3 4 3 2 1 Probabilities 0.0625 0.125 0.1875 0.25 0.1875 0.125 0.0625

(c) I observe that the frequency distribution is the same as the coefficients from the expansion of the polynomial from (a).

(d) Using the computer simulation, I took two spinners labelled from 1 to 4, obtaining the following table of frequencies:
Exp. Relative frequency
0 0
1 0
2 0.0631
3 0.1253
4 0.1872
5 0.2493
6 0.188
7 0.1248
8 0.062
The results obtained are very close to the theoretical frequency distribution of the scores.

(e) (x+ x2 + x3 + x4 )2 could be factorised as follows: x2 (1+x )2 (1+ x2 )2 and these factors can be re-written as:
1) (1+x)(x+ x2 )(1+ x2 )(x+ x3 )
2) (x+ x2 )2 (1+ x2 )2
3) (1+x )2 (x+ x3 )2
The first case corresponds to 4 spinners (0,1), (1,2), (0,2),(1,3), the second to 4 spinners: (1,2), (1,2), (0,2), (0,2) and the third to another 4 spinners (0,1), (0,1), (1,3), (1,3).

(f) Using the simulation, I obtained similar frequency distributions as with two 1,2,3,4 spinners.
Value Frequency distributions
(1) (2) (3)
2 0.0619 0.0617 0.0646
3 0.1264 0.1243 0.1252
4 0.1869 0.187 0.1881
5 0.2495 0.2504 0.2465
6 0.1871 0.1861 0.1875
7 0.1245 0.1269 0.1263
8 0.0634 0.0634
0.0616
(g) Another example of spinners which could be re-labelled in more than one way is: x3 (x+2)(3x+4 )2
1) ( x4 +2 x3 )(3x+4 )2
2) ( x2 +2x)(3 x2 +4x )2
3) ( x4 +2 x3 )(9 x2 +24x+16)
4) ( x3 +2 x2 )(9 x3 +24 x2 +16x)
5) ( x2 +2x)(9 x4 +24 x3 +16 x2 )
6) (3 x4 +4 x3 )(3 x2 +10x+8)
7) (3 x3 +4 x2 )(3 x3 +10 x2 +8x)
8) (3 x2 +4x)(3 x4 +10 x3 +8 x2 )
9) (3x+4)(3 x5 +10 x4 +8 x3 )
10) 9 x6 +42 x5 +64 x4 +32 x3

This example is very interesting, but the numbers are too big to use the simulation! I chose another example, with much smaller numbers:
x2 (x+1)(x+2)
1) ( x3 + x2 )(x+2)
2) (x+1)( x3 +2 x2 )
3) ( x2 +x)( x2 +2x)
Score Frequency distributions
(1) (2) (3)
2 0.3324 0.3312 0.3359
3 0.4996 0.5021 0.4982
4 0.1679 0.1665 0.1658
The theoretical probabilities would be 2/6=33.33%, for 2, 3/6=50% for 3, and 1/6=16.66%, which are very close to the simulated values.

For a 2-spinner, there are equal probabilities of obtaining the two numbers with which it is labelled. It corresponds to the polynomial xm + xn . If m and n are equal, then the probability ofobtaining that value is 1 ( 100%).

For a 3-spinner, I have 3 cases:
-All three numbers are different. There is a probability of 1/3 ( 33.33%) of obtaining any of the three numbers. It corresponds to the polynomial xm + xn + xp , with mnp
- Two of the three numbers are equal. There is a probability of 1/3 ( 33.33%) of obtaining the unique number, and a probability of 66.67% of obtaining the number which appears twice. It corresponds to the polynomial xm +2 xn , mn.
-All 3 numbers are equal. The probability of obtaining this number is 100%.

Two ordinary dice are equivalent to 2 6-spinners. The theoretical probabilities and the simulated ones are:
Number 2 3 4 5 6 7 8 9 10 11 12
Theoretical 1/36 2/36 3/36 4/36 5/36 6/36 5/36 4/36 3/36 2/36 1/36
Frequency 0.0281 0.0556 0.083 0.1123 0.1397 0.1674 0.1381
0.1093
0.0842
0.0539 0.028
This case corresponds to the polynomial (x+ x2 + x3 + x4 + x5 + x6 )2 . The expansion of this polynomial is:
x2 +2 x3 +3 x4 +4 x5 +5 x6 +6 x7 +5 x8 +4 x9 +3 x10 +2 x11 + x12 .

This polynomial could be factorised as follows:
(x+ x2 + x3 + x4 + x5 + x6 )2 = x2 (1+x )2 (1+ x2 + x4 )2

and from this decomposition different combinations could be obtained, all of them producing the same frequency distribution.