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If a shotputter releases the shot at speed $v$, at angle $\theta$ to the ground and at a height $h$ above the ground, the trajectory of the shot is a parabola with coordinates determined by $(v\cos(\theta)t, v\sin(\theta)t - \frac{g}{2}t^2)$. Suppose the shot hits the ground at time T. Equating the $y$-component to $0$ gives $T^2 - \frac{2v\sin(\theta)}{g}T - \frac{2h}{g} = 0$. Solving gives $T=\frac{v\sin(\theta)}{g} + \sqrt{\frac{2h}{g} + \frac{v^2\sin^2(\theta)}{g^2}}$, so the range is therefore $d = \frac{v^2\sin(2\theta)}{2g}\left(1 + \sqrt{1 + \frac{2gh}{v^2\sin^2(\theta)}}\right)$

Assuming for the time being that the athlete can launch the shot at the same speed at any angle, I plotted a graph of range against projection angle for a variety of speeds:

 

Looking at the graph, it appears the optimal angle for maximising range is slightly smaller than $45^{\circ}$. 

We now need to incorporate how the maximum launch speed varies with the projection angle. Here's a graph of projection velocity against projection angle. Although the projection velocity decreases as the projection angle increases, the range previously had a maximum at $45^{\circ}$, so the optimal angle will now be a tradeoff between angle and velocity. 

We can now calculate the range of the shot using this projection velocity, and plot a graph of range against projection angle (using the same value of the parameters as before):

For these values of the parameters,we can see the optimal angle is now around $35^{\circ}$, as opposed to $45^{\circ}$ in the previous model.


Solving this problem using differentiation is quite messy, but well done to Joshua who had a go; you can see what he did here.