Prove that the area of a quadrilateral is given by half the product of the lengths of the diagonals multiplied by the sine of the angle between the diagonals.
This gives a short summary of the properties and theorems of cyclic quadrilaterals and links to some practical examples to be found elsewhere on the site.
Four rods are hinged at their ends to form a convex quadrilateral.
Investigate the different shapes that the quadrilateral can take.
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Four rods, two of length a and two of length b, are linked to form
a kite. The linkage is moveable so that the angles change. What is
the maximum area of the kite?
Derive a formula for finding the area of any kite.
Explore when it is possible to construct a circle which just
touches all four sides of a quadrilateral.
A quadrilateral inscribed in a unit circle has sides of lengths s1, s2, s3 and s4 where s1 ≤ s2 ≤ s3 ≤ s4.
Find a quadrilateral of this type for which s1= sqrt2 and show s1 cannot. . . .
A picture is made by joining five small quadrilaterals together to
make a large quadrilateral. Is it possible to draw a similar
picture if all the small quadrilaterals are cyclic?
The circumcentres of four triangles are joined to form a
quadrilateral. What do you notice about this quadrilateral as the
dynamic image changes? Can you prove your conjecture?
How many questions do you need to identify my quadrilateral?
A game in which players take it in turns to try to draw
quadrilaterals (or triangles) with particular properties. Is it
possible to fill the game grid?
A game in which players take it in turns to turn up two cards. If
they can draw a triangle which satisfies both properties they win
the pair of cards. And a few challenging questions to follow...
We started drawing some quadrilaterals - can you complete them?
Investigate the properties of quadrilaterals which can be drawn
with a circle just touching each side and another circle just
touching each vertex.
How many differently shaped rectangles can you build using these
equilateral and isosceles triangles? Can you make a square?
The points P, Q, R and S are the midpoints of the edges of a convex
quadrilateral. What do you notice about the quadrilateral PQRS as
the convex quadrilateral changes?
Two circles intersect at A and B. Points C and D move round one
circle. CA and DB cut the other circle at E and F. What do you
notice about the line segments CD and EF?
A game for 2 or more people, based on the traditional card game
Rummy. Players aim to make two `tricks', where each trick has to
consist of a picture of a shape, a name that describes that shape,
and. . . .