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#### Resources tagged with Mathematical modelling similar to Maths in the Undergraduate Physical Sciences:

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##### Other tags that relate to Maths in the Undergraduate Physical Sciences
engineering. Mathematical modelling. Calculating with ratio & proportion. Investigations. Gifted and Talented. Reading recommendations. biology. chemistry. physics. Energy.

### There are 72 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Mathematical modelling

### Big and Small Numbers in Physics - Group Task

##### Stage: 5 Challenge Level:

Work in groups to try to create the best approximations to these physical quantities.

### Ramping it Up

##### Stage: 5 Challenge Level:

Look at the calculus behind the simple act of a car going over a step.

### The Not-so-simple Pendulum 1

##### Stage: 5 Challenge Level:

See how the motion of the simple pendulum is not-so-simple after all.

### Modelling Assumptions in Mechanics

##### Stage: 5

An article demonstrating mathematically how various physical modelling assumptions affect the solution to the seemingly simple problem of the projectile.

### Population Dynamics Collection

##### Stage: 5 Challenge Level:

This is our collection of tasks on the mathematical theme of 'Population Dynamics' for advanced students and those interested in mathematical modelling.

### Chemnrich

##### Stage: 4 and 5 Challenge Level:

chemNRICH is the area of the stemNRICH site devoted to the mathematics underlying the study of chemistry, designed to help develop the mathematics required to get the most from your study. . . .

### Engnrich

##### Stage: 5 Challenge Level:

engNRICH is the area of the stemNRICH Advanced site devoted to the mathematics underlying the study of engineering

### Physnrich

##### Stage: 4 and 5 Challenge Level:

PhysNRICH is the area of the StemNRICH site devoted to the mathematics underlying the study of physics

### Population Dynamics - Part 2

##### Stage: 5 Challenge Level:

Second in our series of problems on population dynamics for advanced students.

### Population Dynamics - Part 3

##### Stage: 5 Challenge Level:

Third in our series of problems on population dynamics for advanced students.

### Dam Busters 1

##### Stage: 5 Challenge Level:

At what positions and speeds can the bomb be dropped to destroy the dam?

### Population Dynamics - Part 1

##### Stage: 5 Challenge Level:

First in our series of problems on population dynamics for advanced students.

### Rocking Chairs, Railway Games and Rayboxes

##### Stage: 1, 2, 3, 4 and 5

In this article for teachers, Alan Parr looks at ways that mathematics teaching and learning can start from the useful and interesting things can we do with the subject, including. . . .

### Population Dynamics - Part 4

##### Stage: 5 Challenge Level:

Fourth in our series of problems on population dynamics for advanced students.

### The Wrong Stats

##### Stage: 5 Challenge Level:

Why MUST these statistical statements probably be at least a little bit wrong?

### Predator - Prey Systems

##### Stage: 5 Challenge Level:

See how differential equations might be used to make a realistic model of a system containing predators and their prey.

### Stemnrich - the Physical World

##### Stage: 3 and 4 Challenge Level:

PhysNRICH is the area of the StemNRICH site devoted to the mathematics underlying the study of physics

### Population Dynamics - Part 6

##### Stage: 5 Challenge Level:

Sixth in our series of problems on population dynamics for advanced students.

### Model Solutions

##### Stage: 5 Challenge Level:

How do these modelling assumption affect the solutions?

### Population Dynamics

##### Stage: 5 Challenge Level:

This problem opens a major sequence of activities on the mathematics of population dynamics for advanced students.

### Pdf Stories

##### Stage: 5 Challenge Level:

Invent scenarios which would give rise to these probability density functions.

### Branching Processes and Extinction

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Population Dynamics - Part 5

##### Stage: 5 Challenge Level:

Fifth in our series of problems on population dynamics for advanced students.

### Over-booking

##### Stage: 5 Challenge Level:

The probability that a passenger books a flight and does not turn up is 0.05. For an aeroplane with 400 seats how many tickets can be sold so that only 1% of flights are over-booked?

### Population Ecology Using Probability

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Guessing the Graph

##### Stage: 4 Challenge Level:

Can you suggest a curve to fit some experimental data? Can you work out where the data might have come from?

##### Stage: 5 Challenge Level:

This is the section of stemNRICH devoted to the advanced applied mathematics underlying the study of the sciences at higher levels

### The Legacy

##### Stage: 4 Challenge Level:

Your school has been left a million pounds in the will of an ex- pupil. What model of investment and spending would you use in order to ensure the best return on the money?

### Fixing the Odds

##### Stage: 4 Challenge Level:

You have two bags, four red balls and four white balls. You must put all the balls in the bags although you are allowed to have one bag empty. How should you distribute the balls between the two. . . .

### Escalator

##### Stage: 4 Challenge Level:

At Holborn underground station there is a very long escalator. Two people are in a hurry and so climb the escalator as it is moving upwards, thus adding their speed to that of the moving steps. . . .

### Drawing Doodles and Naming Knots

##### Stage: 2, 3, 4 and 5

This article for students introduces the idea of naming knots using numbers. You'll need some paper and something to write with handy!

### Stonehenge

##### Stage: 5 Challenge Level:

Explain why, when moving heavy objects on rollers, the object moves twice as fast as the rollers. Try a similar experiment yourself.

### Designing Table Mats

##### Stage: 3 and 4 Challenge Level:

Formulate and investigate a simple mathematical model for the design of a table mat.

### Bionrich

##### Stage: 4 and 5 Challenge Level:

bioNRICH is the area of the stemNRICH site devoted to the mathematics underlying the study of the biological sciences, designed to help develop the mathematics required to get the most from your. . . .

### Time to Evolve 2

##### Stage: 5 Challenge Level:

How is the length of time between the birth of an animal and the birth of its great great ... great grandparent distributed?

### Cushion Ball

##### Stage: 5 Challenge Level:

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

### What's a Knot?

##### Stage: 2, 3 and 4 Challenge Level:

A brief video explaining the idea of a mathematical knot.

### Twenty20

##### Stage: 2, 3 and 4 Challenge Level:

Fancy a game of cricket? Here is a mathematical version you can play indoors without breaking any windows.

### Maximum Flow

##### Stage: 5 Challenge Level:

Given the graph of a supply network and the maximum capacity for flow in each section find the maximum flow across the network.

### FA Cup

##### Stage: 5 Challenge Level:

In four years 2001 to 2004 Arsenal have been drawn against Chelsea in the FA cup and have beaten Chelsea every time. What was the probability of this? Lots of fractions in the calculations!

### Overarch 2

##### Stage: 5 Challenge Level:

Bricks are 20cm long and 10cm high. How high could an arch be built without mortar on a flat horizontal surface, to overhang by 1 metre? How big an overhang is it possible to make like this?

### The Mean Game

##### Stage: 5

Edward Wallace based his A Level Statistics Project on The Mean Game. Each picks 2 numbers. The winner is the player who picks a number closest to the mean of all the numbers picked.

### The Use of Mathematics in Computer Games

##### Stage: 5

An account of how mathematics is used in computer games including geometry, vectors, transformations, 3D graphics, graph theory and simulations.

### Scratch Cards

##### Stage: 4 Challenge Level:

To win on a scratch card you have to uncover three numbers that add up to more than fifteen. What is the probability of winning a prize?

### Shaping the Universe III - to Infinity and Beyond

##### Stage: 3 and 4

The third installment in our series on the shape of astronomical systems, this article explores galaxies and the universe beyond our solar system.

### Concrete Calculation

##### Stage: 4 Challenge Level:

The builders have dug a hole in the ground to be filled with concrete for the foundations of our garage. How many cubic metres of ready-mix concrete should the builders order to fill this hole to. . . .

### Impuzzable

##### Stage: 5

This is about a fiendishly difficult jigsaw and how to solve it using a computer program.

### In Constantly Passing

##### Stage: 4 Challenge Level:

A car is travelling along a dual carriageway at constant speed. Every 3 minutes a bus passes going in the opposite direction, while every 6 minutes a bus passes the car travelling in the same. . . .

### Spot the Card

##### Stage: 4 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?