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#### Resources tagged with Mathematical modelling similar to Normal Intersection:

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### There are 71 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Mathematical modelling

### Spinners

##### Stage: 5 Challenge Level:

How do scores on dice and factors of polynomials relate to each other?

### Logic, Truth Tables and Switching Circuits Challenge

##### Stage: 3, 4 and 5

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and fill in the blanks in truth tables to record. . . .

### Cushion Ball

##### Stage: 5 Challenge Level:

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

### Over-booking

##### Stage: 5 Challenge Level:

The probability that a passenger books a flight and does not turn up is 0.05. For an aeroplane with 400 seats how many tickets can be sold so that only 1% of flights are over-booked?

### Truth Tables and Electronic Circuits

##### Stage: 2, 3 and 4

Investigate circuits and record your findings in this simple introduction to truth tables and logic.

##### Stage: 5 Challenge Level:

This is the section of stemNRICH devoted to the advanced applied mathematics underlying the study of the sciences at higher levels

### Ramping it Up

##### Stage: 5 Challenge Level:

Look at the calculus behind the simple act of a car going over a step.

### Rocking Chairs, Railway Games and Rayboxes

##### Stage: 1, 2, 3, 4 and 5

In this article for teachers, Alan Parr looks at ways that mathematics teaching and learning can start from the useful and interesting things can we do with the subject, including. . . .

### Predator - Prey Systems

##### Stage: 5 Challenge Level:

See how differential equations might be used to make a realistic model of a system containing predators and their prey.

### Model Solutions

##### Stage: 5 Challenge Level:

How do these modelling assumption affect the solutions?

### Spot the Card

##### Stage: 4 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

### Epidemic Modelling

##### Stage: 4 and 5 Challenge Level:

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

### Stringing it Out

##### Stage: 4 Challenge Level:

Explore the transformations and comment on what you find.

### Stemnrich - the Physical World

##### Stage: 3 and 4 Challenge Level:

PhysNRICH is the area of the StemNRICH site devoted to the mathematics underlying the study of physics

### The Wrong Stats

##### Stage: 5 Challenge Level:

Why MUST these statistical statements probably be at least a little bit wrong?

### Pdf Stories

##### Stage: 5 Challenge Level:

Invent scenarios which would give rise to these probability density functions.

### Population Dynamics - Part 5

##### Stage: 5 Challenge Level:

Fifth in our series of problems on population dynamics for advanced students.

### Population Dynamics - Part 4

##### Stage: 5 Challenge Level:

Fourth in our series of problems on population dynamics for advanced students.

### Population Dynamics - Part 6

##### Stage: 5 Challenge Level:

Sixth in our series of problems on population dynamics for advanced students.

### Population Ecology Using Probability

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Population Dynamics Collection

##### Stage: 5 Challenge Level:

This is our collection of tasks on the mathematical theme of 'Population Dynamics' for advanced students and those interested in mathematical modelling.

### Population Dynamics - Part 3

##### Stage: 5 Challenge Level:

Third in our series of problems on population dynamics for advanced students.

### Population Dynamics - Part 2

##### Stage: 5 Challenge Level:

Second in our series of problems on population dynamics for advanced students.

### Where to Land

##### Stage: 4 Challenge Level:

Chris is enjoying a swim but needs to get back for lunch. If she can swim at 3 m/s and run at 7m/sec, how far along the bank should she land in order to get back as quickly as possible?

### Population Dynamics

##### Stage: 5 Challenge Level:

This problem opens a major sequence of activities on the mathematics of population dynamics for advanced students.

### Branching Processes and Extinction

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Population Dynamics - Part 1

##### Stage: 5 Challenge Level:

First in our series of problems on population dynamics for advanced students.

### Twenty20

##### Stage: 2, 3 and 4 Challenge Level:

Fancy a game of cricket? Here is a mathematical version you can play indoors without breaking any windows.

### In Constantly Passing

##### Stage: 4 Challenge Level:

A car is travelling along a dual carriageway at constant speed. Every 3 minutes a bus passes going in the opposite direction, while every 6 minutes a bus passes the car travelling in the same. . . .

### The Use of Mathematics in Computer Games

##### Stage: 5

An account of how mathematics is used in computer games including geometry, vectors, transformations, 3D graphics, graph theory and simulations.

### Impuzzable

##### Stage: 5

This is about a fiendishly difficult jigsaw and how to solve it using a computer program.

### Shaping the Universe III - to Infinity and Beyond

##### Stage: 3 and 4

The third installment in our series on the shape of astronomical systems, this article explores galaxies and the universe beyond our solar system.

### The Mean Game

##### Stage: 5

Edward Wallace based his A Level Statistics Project on The Mean Game. Each picks 2 numbers. The winner is the player who picks a number closest to the mean of all the numbers picked.

### Ball Bearings

##### Stage: 5 Challenge Level:

If a is the radius of the axle, b the radius of each ball-bearing, and c the radius of the hub, why does the number of ball bearings n determine the ratio c/a? Find a formula for c/a in terms of n.

### What's a Knot?

##### Stage: 2, 3 and 4 Challenge Level:

A brief video explaining the idea of a mathematical knot.

### Chocolate 2010

##### Stage: 4 Challenge Level:

First of all, pick the number of times a week that you would like to eat chocolate. Multiply this number by 2...

### Drawing Doodles and Naming Knots

##### Stage: 2, 3 and 5

This article for students introduces the idea of naming knots using numbers. You'll need some paper and something to write with handy!

### Dam Busters 1

##### Stage: 5 Challenge Level:

At what positions and speeds can the bomb be dropped to destroy the dam?

### Escalator

##### Stage: 4 Challenge Level:

At Holborn underground station there is a very long escalator. Two people are in a hurry and so climb the escalator as it is moving upwards, thus adding their speed to that of the moving steps. . . .

### Maximum Flow

##### Stage: 5 Challenge Level:

Given the graph of a supply network and the maximum capacity for flow in each section find the maximum flow across the network.

### FA Cup

##### Stage: 5 Challenge Level:

In four years 2001 to 2004 Arsenal have been drawn against Chelsea in the FA cup and have beaten Chelsea every time. What was the probability of this? Lots of fractions in the calculations!

### Concrete Calculation

##### Stage: 4 Challenge Level:

The builders have dug a hole in the ground to be filled with concrete for the foundations of our garage. How many cubic metres of ready-mix concrete should the builders order to fill this hole to. . . .

### Problem Solving, Using and Applying and Functional Mathematics

##### Stage: 1, 2, 3, 4 and 5 Challenge Level:

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

### Snooker

##### Stage: 5 Challenge Level:

A player has probability 0.4 of winning a single game. What is his probability of winning a 'best of 15 games' tournament?

### Fixing the Odds

##### Stage: 4 Challenge Level:

You have two bags, four red balls and four white balls. You must put all the balls in the bags although you are allowed to have one bag empty. How should you distribute the balls between the two. . . .

### Time to Evolve 2

##### Stage: 5 Challenge Level:

How is the length of time between the birth of an animal and the birth of its great great ... great grandparent distributed?

### Scratch Cards

##### Stage: 4 Challenge Level:

To win on a scratch card you have to uncover three numbers that add up to more than fifteen. What is the probability of winning a prize?

### Bird-brained

##### Stage: 5 Challenge Level:

How many eggs should a bird lay to maximise the number of chicks that will hatch? An introduction to optimisation.

### Investigating Epidemics

##### Stage: 3 and 4 Challenge Level:

Simple models which help us to investigate how epidemics grow and die out.

### The Legacy

##### Stage: 4 Challenge Level:

Your school has been left a million pounds in the will of an ex- pupil. What model of investment and spending would you use in order to ensure the best return on the money?