The knight's move on a chess board is 2 steps in one direction and one step in the other direction. Prove that a knight cannot visit every square on the board once and only (a tour) on a 2 by n board. . . .

Prove that you cannot form a Magic W with a total of 12 or less or with a with a total of 18 or more.

I want some cubes painted with three blue faces and three red faces. How many different cubes can be painted like that?

Let a(n) be the number of ways of expressing the integer n as an ordered sum of 1's and 2's. Let b(n) be the number of ways of expressing n as an ordered sum of integers greater than 1. (i) Calculate. . . .

How many tours visit each vertex of a cube once and only once? How many return to the starting point?

The country Sixtania prints postage stamps with only three values 6 lucres, 10 lucres and 15 lucres (where the currency is in lucres).Which values cannot be made up with combinations of these postage. . . .

The tangles created by the twists and turns of the Conway rope trick are surprisingly symmetrical. Here's why!

Suppose A always beats B and B always beats C, then would you expect A to beat C? Not always! What seems obvious is not always true. Results always need to be proved in mathematics.

Draw a 'doodle' - a closed intersecting curve drawn without taking pencil from paper. What can you prove about the intersections?

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and record your findings in truth tables.

Eulerian and Hamiltonian circuits are defined with some simple examples and a couple of puzzles to illustrate Hamiltonian circuits.

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and fill in the blanks in truth tables to record. . . .

Have a go at being mathematically negative, by negating these statements.

Toni Beardon has chosen this article introducing a rich area for practical exploration and discovery in 3D geometry

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

This is the second of two articles and discusses problems relating to the curvature of space, shortest distances on surfaces, triangulations of surfaces and representation by graphs.

Investigate circuits and record your findings in this simple introduction to truth tables and logic.

Find the positive integer solutions of the equation (1+1/a)(1+1/b)(1+1/c) = 2

Sort these mathematical propositions into a series of 8 correct statements.

You have twelve weights, one of which is different from the rest. Using just 3 weighings, can you identify which weight is the odd one out, and whether it is heavier or lighter than the rest?

Here is a proof of Euler's formula in the plane and on a sphere together with projects to explore cases of the formula for a polygon with holes, for the torus and other solids with holes and the. . . .

This follows up the 'magic Squares for Special Occasions' article which tells you you to create a 4by4 magicsquare with a special date on the top line using no negative numbers and no repeats.

Given a set of points (x,y) with distinct x values, find a polynomial that goes through all of them, then prove some results about the existence and uniqueness of these polynomials.

Keep constructing triangles in the incircle of the previous triangle. What happens?

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

Try to solve this very difficult problem and then study our two suggested solutions. How would you use your knowledge to try to solve variants on the original problem?

Advent Calendar 2011 - a mathematical activity for each day during the run-up to Christmas.

A connected graph is a graph in which we can get from any vertex to any other by travelling along the edges. A tree is a connected graph with no closed circuits (or loops. Prove that every tree has. . . .

Can you convince me of each of the following: If a square number is multiplied by a square number the product is ALWAYS a square number...

Investigate the number of points with integer coordinates on circles with centres at the origin for which the square of the radius is a power of 5.

ABCD is a square. P is the midpoint of AB and is joined to C. A line from D perpendicular to PC meets the line at the point Q. Prove AQ = AD.

In this 7-sandwich: 7 1 3 1 6 4 3 5 7 2 4 6 2 5 there are 7 numbers between the 7s, 6 between the 6s etc. The article shows which values of n can make n-sandwiches and which cannot.

We continue the discussion given in Euclid's Algorithm I, and here we shall discover when an equation of the form ax+by=c has no solutions, and when it has infinitely many solutions.

Imagine two identical cylindrical pipes meeting at right angles and think about the shape of the space which belongs to both pipes. Early Chinese mathematicians call this shape the mouhefanggai.

Fractional calculus is a generalisation of ordinary calculus where you can differentiate n times when n is not a whole number.

If you take two tests and get a marks out of a maximum b in the first and c marks out of d in the second, does the mediant (a+c)/(b+d)lie between the results for the two tests separately.

An account of methods for finding whether or not a number can be written as the sum of two or more squares or as the sum of two or more cubes.

Start with any whole number N, write N as a multiple of 10 plus a remainder R and produce a new whole number N'. Repeat. What happens?

The final of five articles which containe the proof of why the sequence introduced in article IV either reaches the fixed point 0 or the sequence enters a repeating cycle of four values.

Take a complicated fraction with the product of five quartics top and bottom and reduce this to a whole number. This is a numerical example involving some clever algebra.

This article looks at knight's moves on a chess board and introduces you to the idea of vectors and vector addition.

In this third of five articles we prove that whatever whole number we start with for the Happy Number sequence we will always end up with some set of numbers being repeated over and over again.

When if ever do you get the right answer if you add two fractions by adding the numerators and adding the denominators?

The first of five articles concentrating on whole number dynamics, ideas of general dynamical systems are introduced and seen in concrete cases.

This article extends the discussions in "Whole number dynamics I". Continuing the proof that, for all starting points, the Happy Number sequence goes into a loop or homes in on a fixed point.

Professor Korner has generously supported school mathematics for more than 30 years and has been a good friend to NRICH since it started.

Solve this famous unsolved problem and win a prize. Take a positive integer N. If even, divide by 2; if odd, multiply by 3 and add 1. Iterate. Prove that the sequence always goes to 4,2,1,4,2,1...