# Search by Topic

#### Resources tagged with Sequences similar to Tables Without Tens:

Filter by: Content type:
Stage:
Challenge level:

### There are 66 results

Broad Topics > Sequences, Functions and Graphs > Sequences

### Taking a Die for a Walk

##### Stage: 1 and 2 Challenge Level:

Investigate the numbers that come up on a die as you roll it in the direction of north, south, east and west, without going over the path it's already made.

### Triangular Hexagons

##### Stage: 2 Challenge Level:

Investigate these hexagons drawn from different sized equilateral triangles.

### Sticky Triangles

##### Stage: 2 Challenge Level:

Can you continue this pattern of triangles and begin to predict how many sticks are used for each new "layer"?

### Lost Books

##### Stage: 2 Challenge Level:

While we were sorting some papers we found 3 strange sheets which seemed to come from small books but there were page numbers at the foot of each page. Did the pages come from the same book?

### Polygonals

##### Stage: 2 Challenge Level:

Polygonal numbers are those that are arranged in shapes as they enlarge. Explore the polygonal numbers drawn here.

### Lawn Border

##### Stage: 1 and 2 Challenge Level:

If I use 12 green tiles to represent my lawn, how many different ways could I arrange them? How many border tiles would I need each time?

### Sets of Numbers

##### Stage: 2 Challenge Level:

How many different sets of numbers with at least four members can you find in the numbers in this box?

### Street Sequences

##### Stage: 1 and 2 Challenge Level:

Investigate what happens when you add house numbers along a street in different ways.

### Magazines

##### Stage: 2 Challenge Level:

Let's suppose that you are going to have a magazine which has 16 pages of A5 size. Can you find some different ways to make these pages? Investigate the pattern for each if you number the pages.

### Calendar Patterns

##### Stage: 2 Challenge Level:

In this section from a calendar, put a square box around the 1st, 2nd, 8th and 9th. Add all the pairs of numbers. What do you notice about the answers?

### Mobile Numbers

##### Stage: 1 and 2 Challenge Level:

In this investigation, you are challenged to make mobile phone numbers which are easy to remember. What happens if you make a sequence adding 2 each time?

### Next Number

##### Stage: 2 Short Challenge Level:

Find the next number in this pattern: 3, 7, 19, 55 ...

### A Shapely Network

##### Stage: 2 Challenge Level:

Your challenge is to find the longest way through the network following this rule. You can start and finish anywhere, and with any shape, as long as you follow the correct order.

### Domino Sets

##### Stage: 2 Challenge Level:

How do you know if your set of dominoes is complete?

### Play a Merry Tune

##### Stage: 2 Challenge Level:

Explore the different tunes you can make with these five gourds. What are the similarities and differences between the two tunes you are given?

### The Numbers Give the Design

##### Stage: 2 Challenge Level:

Make new patterns from simple turning instructions. You can have a go using pencil and paper or with a floor robot.

### Sets of Four Numbers

##### Stage: 2 Challenge Level:

There are ten children in Becky's group. Can you find a set of numbers for each of them? Are there any other sets?

### Carrying Cards

##### Stage: 2 Challenge Level:

These sixteen children are standing in four lines of four, one behind the other. They are each holding a card with a number on it. Can you work out the missing numbers?

### Function Machines

##### Stage: 2 Challenge Level:

If the numbers 5, 7 and 4 go into this function machine, what numbers will come out?

### Exploring Wild & Wonderful Number Patterns

##### Stage: 2 Challenge Level:

EWWNP means Exploring Wild and Wonderful Number Patterns Created by Yourself! Investigate what happens if we create number patterns using some simple rules.

##### Stage: 2 Challenge Level:

Three beads are threaded on a circular wire and are coloured either red or blue. Can you find all four different combinations?

### Pyramid Numbers

##### Stage: 2 Challenge Level:

What are the next three numbers in this sequence? Can you explain why are they called pyramid numbers?

### The Mathemagician's Seven Spells

##### Stage: 2 Challenge Level:

"Tell me the next two numbers in each of these seven minor spells", chanted the Mathemagician, "And the great spell will crumble away!" Can you help Anna and David break the spell?

### Maxagon

##### Stage: 3 Challenge Level:

What's the greatest number of sides a polygon on a dotty grid could have?

### A Calendar Question

##### Stage: 2 Challenge Level:

July 1st 2001 was on a Sunday. July 1st 2002 was on a Monday. When did July 1st fall on a Monday again?

### Extending Great Squares

##### Stage: 2 and 3 Challenge Level:

Explore one of these five pictures.

### Cuisenaire Environment

##### Stage: 1 and 2 Challenge Level:

An environment which simulates working with Cuisenaire rods.

### Number Tracks

##### Stage: 2 Challenge Level:

Benâ€™s class were cutting up number tracks. First they cut them into twos and added up the numbers on each piece. What patterns could they see?

### Light Blue - Dark Blue

##### Stage: 2 Challenge Level:

Investigate the successive areas of light blue in these diagrams.

### Sums of Powers - A Festive Story

##### Stage: 3 and 4

A story for students about adding powers of integers - with a festive twist.

### Regular Hexagon Loops

##### Stage: 3 Challenge Level:

Make some loops out of regular hexagons. What rules can you discover?

### Pebbles

##### Stage: 2 and 3 Challenge Level:

Place four pebbles on the sand in the form of a square. Keep adding as few pebbles as necessary to double the area. How many extra pebbles are added each time?

### Millennium Man

##### Stage: 2 Challenge Level:

Liitle Millennium Man was born on Saturday 1st January 2000 and he will retire on the first Saturday 1st January that occurs after his 60th birthday. How old will he be when he retires?

### Logoland - Sequences

##### Stage: 3 Challenge Level:

Make some intricate patterns in LOGO

### Holes

##### Stage: 1 and 2 Challenge Level:

I've made some cubes and some cubes with holes in. This challenge invites you to explore the difference in the number of small cubes I've used. Can you see any patterns?

### Clock Squares

##### Stage: 3 Challenge Level:

Square numbers can be represented on the seven-clock (representing these numbers modulo 7). This works like the days of the week.

### More Pebbles

##### Stage: 2 and 3 Challenge Level:

Have a go at this 3D extension to the Pebbles problem.

### Odds, Evens and More Evens

##### Stage: 3 Challenge Level:

Alison, Bernard and Charlie have been exploring sequences of odd and even numbers, which raise some intriguing questions...

### LOGO Challenge - Circles as Bugs

##### Stage: 3 and 4 Challenge Level:

Here are some circle bugs to try to replicate with some elegant programming, plus some sequences generated elegantly in LOGO.

### Times Tables Shifts

##### Stage: 2 Challenge Level:

In this activity, the computer chooses a times table and shifts it. Can you work out the table and the shift each time?

### On the Importance of Pedantry

##### Stage: 3, 4 and 5

A introduction to how patterns can be deceiving, and what is and is not a proof.

### LOGO Challenge - Sequences and Pentagrams

##### Stage: 3, 4 and 5 Challenge Level:

Explore this how this program produces the sequences it does. What are you controlling when you change the values of the variables?

### Differs

##### Stage: 3 Challenge Level:

Choose any 4 whole numbers and take the difference between consecutive numbers, ending with the difference between the first and the last numbers. What happens when you repeat this process over and. . . .

### Charlie's Delightful Machine

##### Stage: 3 and 4 Challenge Level:

Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?

### First Forward Into Logo 12: Puzzling Sums

##### Stage: 3, 4 and 5 Challenge Level:

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

### Designing Table Mats

##### Stage: 3 and 4 Challenge Level:

Formulate and investigate a simple mathematical model for the design of a table mat.

### Seven Squares

##### Stage: 3 Challenge Level:

Watch these videos to see how Phoebe, Alice and Luke chose to draw 7 squares. How would they draw 100?

### Farey Sequences

##### Stage: 3 Challenge Level:

There are lots of ideas to explore in these sequences of ordered fractions.

### Intersecting Circles

##### Stage: 3 Challenge Level:

Three circles have a maximum of six intersections with each other. What is the maximum number of intersections that a hundred circles could have?

### Generating Number Patterns: an Email Conversation

##### Stage: 2, 3 and 4

This article for teachers describes the exchanges on an email talk list about ideas for an investigation which has the sum of the squares as its solution.