A collection of our favourite pictorial problems, one for each day of Advent.
On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?
A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?
The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?
A metal puzzle which led to some mathematical questions.
How good are you at estimating angles?
Can you beat the computer in the challenging strategy game?
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?
Match pairs of cards so that they have equivalent ratios.
A mathematically themed crossword.
Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .
Match the cards of the same value.
Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.
To avoid losing think of another very well known game where the patterns of play are similar.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .
This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
Re-arrange the pieces of the puzzle to form a rectangle and then to form an equilateral triangle. Calculate the angles and lengths.
Can you discover whether this is a fair game?
Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.
An Excel spreadsheet with an investigation.
P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?
Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR?
Here is a chance to play a fractions version of the classic Countdown Game.
Use an Excel spreadsheet to explore long multiplication.
Play a more cerebral countdown using complex numbers.
This is an interactivity in which you have to sort into the correct order the steps in the proof of the formula for the sum of a geometric series.
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
A weekly challenge concerning prime numbers.
This resource contains interactive problems to support work on number sequences at Key Stage 4.
Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing
Play countdown with vectors.
Can you locate these values on this interactive logarithmic scale?
The classic vector racing game brought to a screen near you.
A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .
Balancing interactivity with springs and weights.
Play countdown with matrices
This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.
Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.
With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?
Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.
A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .
Cellular is an animation that helps you make geometric sequences composed of square cells.
Can you work through these direct proofs, using our interactive proof sorters?
Practise your skills of proportional reasoning with this interactive haemocytometer.
This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.