This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

This is an interactivity in which you have to sort into the correct order the steps in the proof of the formula for the sum of a geometric series.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing

Can you work through these direct proofs, using our interactive proof sorters?

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?

To avoid losing think of another very well known game where the patterns of play are similar.

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

Can you beat the computer in the challenging strategy game?

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

Use Excel to explore multiplication of fractions.

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

A weekly challenge concerning prime numbers.

Give your further pure mathematics skills a workout with this interactive and reusable set of activities.

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

Square It game for an adult and child. Can you come up with a way of always winning this game?

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

The classic vector racing game brought to a screen near you.

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

A tool for generating random integers.

This resource contains interactive problems to support work on number sequences at Key Stage 4.

How good are you at finding the formula for a number pattern ?

A metal puzzle which led to some mathematical questions.

Prove Pythagoras' Theorem using enlargements and scale factors.

Can you locate these values on this interactive logarithmic scale?

A collection of our favourite pictorial problems, one for each day of Advent.

Here is a chance to play a fractions version of the classic Countdown Game.

Cellular is an animation that helps you make geometric sequences composed of square cells.