This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

Can you work out which spinners were used to generate the frequency charts?

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

A tool for generating random integers.

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Here is a chance to play a fractions version of the classic Countdown Game.

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

Try to move the knight to visit each square once and return to the starting point on this unusual chessboard.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

Use Excel to explore multiplication of fractions.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

To avoid losing think of another very well known game where the patterns of play are similar.

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

Give your further pure mathematics skills a workout with this interactive and reusable set of activities.

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

A collection of our favourite pictorial problems, one for each day of Advent.

A weekly challenge concerning prime numbers.

The classic vector racing game brought to a screen near you.

Cellular is an animation that helps you make geometric sequences composed of square cells.

Practise your skills of proportional reasoning with this interactive haemocytometer.

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

A metal puzzle which led to some mathematical questions.

How good are you at finding the formula for a number pattern ?

Can you locate these values on this interactive logarithmic scale?

This resource contains interactive problems to support work on number sequences at Key Stage 4.

Can you beat the computer in the challenging strategy game?

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?