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How do scores on dice and factors of polynomials relate to each other?
This is an interactivity in which you have to sort into the correct order the steps in the proof of the formula for the sum of a geometric series.
A tool for generating random integers.
This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.
Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing
What is the quickest route across a ploughed field when your speed around the edge is greater?
Can you discover whether this is a fair game?
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!
Can you work through these direct proofs, using our interactive proof sorters?
Prove Pythagoras Theorem using enlargements and scale factors.
The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?
Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR?
Play countdown with matrices
Rotate a copy of the trapezium about the centre of the longest side of the blue triangle to make a square. Find the area of the square and then derive a formula for the area of the trapezium.
It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?
Can you beat the computer in the challenging strategy game?
Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
Match the cards of the same value.
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?
Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.
Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .
To avoid losing think of another very well known game where the patterns of play are similar.
Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?
This resource contains interactive problems to support work on number sequences at Key Stage 4.
This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.
Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.
A collection of our favourite pictorial problems, one for each day of Advent.
Here is a chance to play a fractions version of the classic Countdown Game.
Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.
Give your further pure mathematics skills a workout with this interactive and reusable set of activities.
A weekly challenge concerning prime numbers.
A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .
The classic vector racing game brought to a screen near you.
Play countdown with vectors.
Play a more cerebral countdown using complex numbers.
Practise your skills of proportional reasoning with this interactive haemocytometer.
Can you break down this conversion process into logical steps?
Can you work out which spinners were used to generate the frequency charts?
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?