How do scores on dice and factors of polynomials relate to each
This is an interactivity in which you have to sort into the correct
order the steps in the proof of the formula for the sum of a
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!
A tool for generating random integers.
Can you work through these direct proofs, using our interactive
Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing
This is an interactivity in which you have to sort the steps in the
completion of the square into the correct order to prove the
formula for the solutions of quadratic equations.
Prove Pythagoras Theorem using enlargements and scale factors.
Can you discover whether this is a fair game?
Play countdown with matrices
The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?
Three equilateral triangles ABC, AYX and XZB are drawn with the
point X a moveable point on AB. The points P, Q and R are the
centres of the three triangles. What can you say about triangle
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
A spherical balloon lies inside a wire frame. How much do you need
to deflate it to remove it from the frame if it remains a sphere?
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
Make and prove a conjecture about the cyclic quadrilateral
inscribed in a circle of radius r that has the maximum perimeter and the maximum area.
This set of resources for teachers offers interactive environments
to support work on loci at Key Stage 4.
Match the cards of the same value.
It is possible to identify a particular card out of a pack of 15
with the use of some mathematical reasoning. What is this reasoning
and can it be applied to other numbers of cards?
Can you beat the computer in the challenging strategy game?
The aim of the game is to slide the green square from the top right
hand corner to the bottom left hand corner in the least number of
A counter is placed in the bottom right hand corner of a grid. You
toss a coin and move the star according to the following rules: ...
What is the probability that you end up in the top left-hand. . . .
Can you beat Piggy in this simple dice game? Can you figure out
Piggy's strategy, and is there a better one?
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
To avoid losing think of another very well known game where the
patterns of play are similar.
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
Six circles around a central circle make a flower. Watch the flower
as you change the radii in this circle packing. Prove that with the
given ratios of the radii the petals touch and fit perfectly.
With red and blue beads on a circular wire; 'put a red bead between
any two of the same colour and a blue between different colours
then remove the original beads'. Keep repeating this. What happens?
A metal puzzle which led to some mathematical questions.
Place a red counter in the top left corner of a 4x4 array, which is
covered by 14 other smaller counters, leaving a gap in the bottom
right hand corner (HOME). What is the smallest number of moves. . . .
This resource contains interactive problems to support work on
number sequences at Key Stage 4.
Use this animation to experiment with lotteries. Choose how many
balls to match, how many are in the carousel, and how many draws to
make at once.
Give your further pure mathematics skills a workout with this interactive and reusable set of activities.
This game challenges you to locate hidden triangles in The White
Box by firing rays and observing where the rays exit the Box.
A collection of our favourite pictorial problems, one for each day
Here is a chance to play a fractions version of the classic
A weekly challenge concerning prime numbers.
Play a more cerebral countdown using complex numbers.
Square It game for an adult and child. Can you come up with a way of always winning this game?
A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .
The classic vector racing game brought to a screen near you.
Play countdown with vectors.
Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.
Practise your skills of proportional reasoning with this interactive haemocytometer.
Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?
Can you work out which spinners were used to generate the frequency charts?
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
Is this a fair game? How many ways are there of creating a fair
game by adding odd and even numbers?