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Resources tagged with Interactivities similar to Equation Attack:

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Broad Topics > Information and Communications Technology > Interactivities

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Dilution Series Calculator

Stage: 4 Challenge Level: Challenge Level:1

Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?

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Mixed up Mixture

Stage: 4 Challenge Level: Challenge Level:1

Can you fill in the mixed up numbers in this dilution calculation?

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Conversion Sorter

Stage: 4 Challenge Level: Challenge Level:1

Can you break down this conversion process into logical steps?

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Power Match

Stage: 5 Challenge Level: Challenge Level:1

Can you locate these values on this interactive logarithmic scale?

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Weekly Challenge 44: Prime Counter

Stage: 5 Challenge Level: Challenge Level:1

A weekly challenge concerning prime numbers.

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A Number Sequences Resource

Stage: 4 Challenge Level: Challenge Level:1

This resource contains interactive problems to support work on number sequences at Key Stage 4.

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Investigating the Dilution Series

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Which dilutions can you make using only 10ml pipettes?

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Exact Dilutions

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Which exact dilution ratios can you make using only 2 dilutions?

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A Question of Scale

Stage: 4 Short Challenge Level: Challenge Level:2 Challenge Level:2

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

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Interactive Workout - Mathmo

Stage: 5 Short Challenge Level: Challenge Level:1

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

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Interactive Workout - Further

Stage: 5 Challenge Level: Challenge Level:1

Give your further pure mathematics skills a workout with this interactive and reusable set of activities.

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Epidemic Modelling

Stage: 4 and 5 Challenge Level: Challenge Level:1

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

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Slippage

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum. . . .

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Spot the Card

Stage: 4 Challenge Level: Challenge Level:1

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

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Motion Capture

Stage: 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

Explore displacement/time and velocity/time graphs with this mouse motion sensor.

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Changing Places

Stage: 4 Challenge Level: Challenge Level:1

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

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Guesswork

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

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Spinners

Stage: 5 Challenge Level: Challenge Level:2 Challenge Level:2

How do scores on dice and factors of polynomials relate to each other?

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Using the Haemocytometer

Stage: 4 Challenge Level: Challenge Level:1

Practise your skills of proportional reasoning with this interactive haemocytometer.

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Cushion Ball

Stage: 5 Challenge Level: Challenge Level:1

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

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Lottery Simulator

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

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Napier's Location Arithmetic

Stage: 4 Challenge Level: Challenge Level:1

Have you seen this way of doing multiplication ?

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Mesh

Stage: 5 Challenge Level: Challenge Level:1

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

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Cubic Rotations

Stage: 4 Challenge Level: Challenge Level:1

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

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Square It

Stage: 1, 2, 3 and 4 Challenge Level: Challenge Level:1

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

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Thank Your Lucky Stars

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

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Got a Strategy for Last Biscuit?

Stage: 3 and 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Can you beat the computer in the challenging strategy game?

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Game of PIG - Sixes

Stage: 2, 3, 4 and 5 Challenge Level: Challenge Level:1

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

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Card Game (a Simple Version of Clock Patience)

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

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Jam

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

To avoid losing think of another very well known game where the patterns of play are similar.

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Proof Sorter - Quadratic Equation

Stage: 4 and 5 Challenge Level: Challenge Level:2 Challenge Level:2

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

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Proof Sorter - Sum of an AP

Stage: 5 Challenge Level: Challenge Level:1

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing

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More Beads

Stage: 5 Challenge Level: Challenge Level:2 Challenge Level:2

With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?

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Flower

Stage: 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

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Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level: Challenge Level:1

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

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Proof Sorter - the Square Root of 2 Is Irrational

Stage: 5 Challenge Level: Challenge Level:1

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

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Cyclic Triangles

Stage: 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

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Proof Sorter - Geometric Series

Stage: 5 Challenge Level: Challenge Level:1

This is an interactivity in which you have to sort into the correct order the steps in the proof of the formula for the sum of a geometric series.

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More Number Pyramids

Stage: 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

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Balances and Springs

Stage: 4 Challenge Level: Challenge Level:1

Balancing interactivity with springs and weights.

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White Box

Stage: 2, 3, 4 and 5 Challenge Level: Challenge Level:1

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Dice and Spinners Environment

Stage: 1, 2, 3, 4 and 5 Challenge Level: Challenge Level:1

A tool for generating random integers.

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Advent Calendar 2009

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

A collection of our favourite pictorial problems, one for each day of Advent.

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Countdown Fractions

Stage: 3 and 4 Challenge Level: Challenge Level:1

Here is a chance to play a fractions version of the classic Countdown Game.

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Complex Countdown

Stage: 5 Challenge Level: Challenge Level:2 Challenge Level:2

Play a more cerebral countdown using complex numbers.

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Vector Countdown

Stage: 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Play countdown with vectors.

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Red or Black Spinner

Stage: Early years, 1, 2, 3 and 4 Challenge Level: Challenge Level:1

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Vector Racer

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

The classic vector racing game brought to a screen near you.

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Matrix Countdown

Stage: 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Play countdown with matrices

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Cellular

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

Cellular is an animation that helps you make geometric sequences composed of square cells.