Match the cards of the same value.

Use Excel to investigate the effect of translations around a number grid.

Use an interactive Excel spreadsheet to explore number in this exciting game!

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

To avoid losing think of another very well known game where the patterns of play are similar.

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

Use Excel to explore multiplication of fractions.

Use an Excel spreadsheet to explore long multiplication.

A group of interactive resources to support work on percentages Key Stage 4.

Use an interactive Excel spreadsheet to investigate factors and multiples.

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

A game in which players take it in turns to choose a number. Can you block your opponent?

Use Excel to practise adding and subtracting fractions.

An Excel spreadsheet with an investigation.

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

A collection of our favourite pictorial problems, one for each day of Advent.

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

An environment that enables you to investigate tessellations of regular polygons

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

Can you beat the computer in the challenging strategy game?

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Here is a chance to play a fractions version of the classic Countdown Game.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

How can we solve equations like 13x + 29y = 42 or 2x +4y = 13 with the solutions x and y being integers? Read this article to find out.

A collection of resources to support work on Factors and Multiples at Secondary level.

Overlaying pentominoes can produce some effective patterns. Why not use LOGO to try out some of the ideas suggested here?

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.

Try ringing hand bells for yourself with interactive versions of Diagram 2 (Plain Hunt Minimus) and Diagram 3 described in the article 'Ding Dong Bell'.

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

Match pairs of cards so that they have equivalent ratios.

A metal puzzle which led to some mathematical questions.

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.