Filter by: Content type: ALL Problems Articles Games Stage: All Stage 1&2 Stage 2&3 Stage 3&4 Stage 4&5 Challenge level:
Find the frequency distribution for ordinary English, and use it to help you crack the code.
Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.
This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!
A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
Can you be the first to complete a row of three?
Try ringing hand bells for yourself with interactive versions of Diagram 2 (Plain Hunt Minimus) and Diagram 3 described in the article 'Ding Dong Bell'.
Try to move the knight to visit each square once and return to the starting point on this unusual chessboard.
Can you discover whether this is a fair game?
On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?
in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?
This resources contains a series of interactivities designed to support work on transformations at Key Stage 4.
Match pairs of cards so that they have equivalent ratios.
A mathematically themed crossword.
Use Excel to explore multiplication of fractions.
Match the cards of the same value.
Investigate how logic gates work in circuits.
Here is a chance to play a fractions version of the classic Countdown Game.
Can you beat the computer in the challenging strategy game?
Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?
To avoid losing think of another very well known game where the patterns of play are similar.
There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .
The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?
Use an Excel spreadsheet to explore long multiplication.
Use an interactive Excel spreadsheet to investigate factors and multiples.
Use Excel to investigate the effect of translations around a number grid.
Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.
P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?
Use an interactive Excel spreadsheet to explore number in this exciting game!
A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.
Use Excel to practise adding and subtracting fractions.
A group of interactive resources to support work on percentages Key Stage 4.
A collection of resources to support work on Factors and Multiples at Secondary level.
An Excel spreadsheet with an investigation.
Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.
Have you seen this way of doing multiplication ?
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.
Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!
A tool for generating random integers.
A collection of our favourite pictorial problems, one for each day of Advent.
Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.
Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.
Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing
Find the vertices of a pentagon given the midpoints of its sides.
Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?
How good are you at finding the formula for a number pattern ?