Play a more cerebral countdown using complex numbers.
Overlaying pentominoes can produce some effective patterns. Why not
use LOGO to try out some of the ideas suggested here?
Triangle ABC has equilateral triangles drawn on its edges. Points
P, Q and R are the centres of the equilateral triangles. What can
you prove about the triangle PQR?
This resources contains a series of interactivities designed to
support work on transformations at Key Stage 4.
Take any parallelogram and draw squares on the sides of the
parallelogram. What can you prove about the quadrilateral formed by
joining the centres of these squares?
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
Match pairs of cards so that they have equivalent ratios.
A group of interactive resources to support work on percentages Key
Help the bee to build a stack of blocks far enough to save his
friend trapped in the tower.
The interactive diagram has two labelled points, A and B. It is
designed to be used with the problem "Cushion Ball"
Can you give the coordinates of the vertices of the fifth point in
the patterm on this 3D grid?
Give your further pure mathematics skills a workout with this interactive and reusable set of activities.
A mathematically themed crossword.
A collection of our favourite pictorial problems, one for each day
Try ringing hand bells for yourself with interactive versions of
Diagram 2 (Plain Hunt Minimus) and Diagram 3 described in the
article 'Ding Dong Bell'.
Use Excel to investigate the effect of translations around a number
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
Use an interactive Excel spreadsheet to explore number in this
How good are you at finding the formula for a number pattern ?
Here is a chance to play a fractions version of the classic
This set of resources for teachers offers interactive environments
to support work on loci at Key Stage 4.
The classic vector racing game brought to a screen near you.
This game challenges you to locate hidden triangles in The White
Box by firing rays and observing where the rays exit the Box.
Use an Excel to investigate division. Explore the relationships
between the process elements using an interactive spreadsheet.
Use Excel to explore multiplication of fractions.
A tool for generating random integers.
An environment that simulates a protractor carrying a right- angled
triangle of unit hypotenuse.
Rotate a copy of the trapezium about the centre of the longest side
of the blue triangle to make a square. Find the area of the square
and then derive a formula for the area of the trapezium.
Use an Excel spreadsheet to explore long multiplication.
A simple file for the Interactive whiteboard or PC screen,
demonstrating equivalent fractions.
Use an interactive Excel spreadsheet to investigate factors and
Use Excel to practise adding and subtracting fractions.
An Excel spreadsheet with an investigation.
This resource contains a range of problems and interactivities on
the theme of coordinates in two and three dimensions.
An environment for exploring the properties of small groups.
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over...
You win if all your cards end up in the trays before you run out of cards in. . . .
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.
Can you beat Piggy in this simple dice game? Can you figure out
Piggy's strategy, and is there a better one?
A counter is placed in the bottom right hand corner of a grid. You
toss a coin and move the star according to the following rules: ...
What is the probability that you end up in the top left-hand. . . .
To avoid losing think of another very well known game where the
patterns of play are similar.
This is an interactivity in which you have to sort the steps in the
completion of the square into the correct order to prove the
formula for the solutions of quadratic equations.
Place a red counter in the top left corner of a 4x4 array, which is
covered by 14 other smaller counters, leaving a gap in the bottom
right hand corner (HOME). What is the smallest number of moves. . . .
Match the cards of the same value.
Make and prove a conjecture about the cyclic quadrilateral
inscribed in a circle of radius r that has the maximum perimeter and the maximum area.
A metal puzzle which led to some mathematical questions.
This resource contains interactive problems to support work on
number sequences at Key Stage 4.
Can you locate these values on this interactive logarithmic scale?
Balancing interactivity with springs and weights.