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How good are you at finding the formula for a number pattern ?
A point P is selected anywhere inside an equilateral triangle. What can you say about the sum of the perpendicular distances from P to the sides of the triangle? Can you prove your conjecture?
Have you seen this way of doing multiplication ?
Can you beat the computer in the challenging strategy game?
This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.
This resource contains interactive problems to support work on number sequences at Key Stage 4.
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
Can you work through these direct proofs, using our interactive proof sorters?
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
Can you discover whether this is a fair game?
Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.
Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?
To avoid losing think of another very well known game where the patterns of play are similar.
This is an interactivity in which you have to sort into the correct order the steps in the proof of the formula for the sum of a geometric series.
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
Find the vertices of a pentagon given the midpoints of its sides.
Take any parallelogram and draw squares on the sides of the parallelogram. What can you prove about the quadrilateral formed by joining the centres of these squares?
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
Play a more cerebral countdown using complex numbers.
Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
Use Excel to explore multiplication of fractions.
A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?
A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?
Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?
Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .
Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.
With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?
A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .
Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing
This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.
Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.
Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!
This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.
A tool for generating random integers.
A weekly challenge concerning prime numbers.
Play countdown with vectors.
A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .
The classic vector racing game brought to a screen near you.
Play countdown with matrices
A collection of our favourite pictorial problems, one for each day of Advent.
Here is a chance to play a fractions version of the classic Countdown Game.
A metal puzzle which led to some mathematical questions.
There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .
Match the cards of the same value.
Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?
Can you work out which spinners were used to generate the frequency charts?
Cellular is an animation that helps you make geometric sequences composed of square cells.