This resources contains a series of interactivities designed to support work on transformations at Key Stage 4.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

Overlaying pentominoes can produce some effective patterns. Why not use LOGO to try out some of the ideas suggested here?

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

Triangle ABC has equilateral triangles drawn on its edges. Points P, Q and R are the centres of the equilateral triangles. What can you prove about the triangle PQR?

Take any parallelogram and draw squares on the sides of the parallelogram. What can you prove about the quadrilateral formed by joining the centres of these squares?

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

How can we solve equations like 13x + 29y = 42 or 2x +4y = 13 with the solutions x and y being integers? Read this article to find out.

Match pairs of cards so that they have equivalent ratios.

Try ringing hand bells for yourself with interactive versions of Diagram 2 (Plain Hunt Minimus) and Diagram 3 described in the article 'Ding Dong Bell'.

This resource contains a range of problems and interactivities on the theme of coordinates in two and three dimensions.

The classic vector racing game brought to a screen near you.

Use Excel to explore multiplication of fractions.

A collection of our favourite pictorial problems, one for each day of Advent.

A tool for generating random integers.

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

Here is a chance to play a fractions version of the classic Countdown Game.

This resource contains interactive problems to support work on number sequences at Key Stage 4.

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

Rotate a copy of the trapezium about the centre of the longest side of the blue triangle to make a square. Find the area of the square and then derive a formula for the area of the trapezium.

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

An Excel spreadsheet with an investigation.

Use an Excel spreadsheet to explore long multiplication.

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.

Use an interactive Excel spreadsheet to explore number in this exciting game!

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

Use Excel to investigate the effect of translations around a number grid.

Use an interactive Excel spreadsheet to investigate factors and multiples.

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

Use Excel to practise adding and subtracting fractions.

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

How good are you at finding the formula for a number pattern ?

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.