Have you seen this way of doing multiplication ?

Can you explain the strategy for winning this game with any target?

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

A collection of resources to support work on Factors and Multiples at Secondary level.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

How good are you at finding the formula for a number pattern ?

Can you find a relationship between the number of dots on the circle and the number of steps that will ensure that all points are hit?

Here is a chance to play a version of the classic Countdown Game.

Here is a chance to play a fractions version of the classic Countdown Game.

Work out how to light up the single light. What's the rule?

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

What can you say about the values of n that make $7^n + 3^n$ a multiple of 10? Are there other pairs of integers between 1 and 10 which have similar properties?

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

Find the frequency distribution for ordinary English, and use it to help you crack the code.

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

To avoid losing think of another very well known game where the patterns of play are similar.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

It's easy to work out the areas of most squares that we meet, but what if they were tilted?

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

A group of interactive resources to support work on percentages Key Stage 4.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

An Excel spreadsheet with an investigation.

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .