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Resources tagged with Interactivities similar to Take Ten:

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Broad Topics > Information and Communications Technology > Interactivities

Rolling Around

Stage: 3 Challenge Level:

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Muggles Magic

Stage: 3 Challenge Level:

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

Disappearing Square

Stage: 3 Challenge Level:

Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .

Shear Magic

Stage: 3 Challenge Level:

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

When Will You Pay Me? Say the Bells of Old Bailey

Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

Cogs

Stage: 3 Challenge Level:

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Poly-puzzle

Stage: 3 Challenge Level:

This rectangle is cut into five pieces which fit exactly into a triangular outline and also into a square outline where the triangle, the rectangle and the square have equal areas.

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Picturing Triangle Numbers

Stage: 3 Challenge Level:

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Tilted Squares

Stage: 3 Challenge Level:

It's easy to work out the areas of most squares that we meet, but what if they were tilted?

Icosian Game

Stage: 3 Challenge Level:

This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Inside Out

Stage: 4 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

Nine Colours

Stage: 3 and 4 Challenge Level:

You have 27 small cubes, 3 each of nine colours. Use the small cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of every colour.

Tilting Triangles

Stage: 4 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

A Tilted Square

Stage: 4 Challenge Level:

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

Volume of a Pyramid and a Cone

Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

Square Coordinates

Stage: 3 Challenge Level:

A tilted square is a square with no horizontal sides. Can you devise a general instruction for the construction of a square when you are given just one of its sides?

Polycircles

Stage: 4 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

The Triangle Game

Stage: 3 and 4 Challenge Level:

Can you discover whether this is a fair game?

Nim-interactive

Stage: 3 and 4 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Isosceles Triangles

Stage: 3 Challenge Level:

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

Jam

Stage: 4 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Tri-split

Stage: 4 Challenge Level:

A point P is selected anywhere inside an equilateral triangle. What can you say about the sum of the perpendicular distances from P to the sides of the triangle? Can you prove your conjecture?

Number Pyramids

Stage: 3 Challenge Level:

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Shuffle Shriek

Stage: 3 Challenge Level:

Can you find all the 4-ball shuffles?

Partitioning Revisited

Stage: 3 Challenge Level:

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Konigsberg Plus

Stage: 3 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

Cubic Net

Stage: 4 and 5 Challenge Level:

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

Overlap

Stage: 3 Challenge Level:

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Squaring the Circle and Circling the Square

Stage: 4 Challenge Level:

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

More Magic Potting Sheds

Stage: 3 Challenge Level:

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

Archery

Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Balancing 1

Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Simple Counting Machine

Stage: 3 Challenge Level:

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

Top Coach

Stage: 3 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Stage: 2, 3 and 4 Challenge Level:

A metal puzzle which led to some mathematical questions.

Fifteen

Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Subtended Angles

Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Lost on Alpha Prime

Stage: 4 Challenge Level:

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

Drips

Stage: 2 and 3 Challenge Level:

An animation that helps you understand the game of Nim.

Teddy Town

Stage: 1, 2 and 3 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

Tower Rescue

Stage: 2, 3, 4 and 5 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

Thank Your Lucky Stars

Stage: 4 Challenge Level:

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Square It

Stage: 1, 2, 3 and 4 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.