Can you work out which spinners were used to generate the frequency charts?

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

Which dilutions can you make using only 10ml pipettes?

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Here is a chance to play a version of the classic Countdown Game.

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

How many different triangles can you make which consist of the centre point and two of the points on the edge? Can you work out each of their angles?

Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

To avoid losing think of another very well known game where the patterns of play are similar.

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?