Which dilutions can you make using 10ml pipettes and 100ml
Which dilutions can you make using only 10ml pipettes?
Can you fill in the mixed up numbers in this dilution calculation?
Which exact dilution ratios can you make using only 2 dilutions?
Can you break down this conversion process into logical steps?
Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?
Explore displacement/time and velocity/time graphs with this mouse
A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .
It is possible to identify a particular card out of a pack of 15
with the use of some mathematical reasoning. What is this reasoning
and can it be applied to other numbers of cards?
Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.
Practise your skills of proportional reasoning with this interactive haemocytometer.
Prove Pythagoras' Theorem using enlargements and scale factors.
A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .
You can move the 4 pieces of the jigsaw and fit them into both
outlines. Explain what has happened to the missing one unit of
This rectangle is cut into five pieces which fit exactly into a triangular outline and also into a square outline where the triangle, the rectangle and the square have equal areas.
Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?
A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?
It's easy to work out the areas of most squares that we meet, but
what if they were tilted?
Use this animation to experiment with lotteries. Choose how many
balls to match, how many are in the carousel, and how many draws to
make at once.
Mo has left, but Meg is still experimenting. Use the interactivity
to help you find out how she can alter her pouch of marbles and
still keep the two pouches balanced.
Meg and Mo need to hang their marbles so that they balance. Use the
interactivity to experiment and find out what they need to do.
What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?
Meg and Mo still need to hang their marbles so that they balance,
but this time the constraints are different. Use the interactivity
to experiment and find out what they need to do.
Do you know how to find the area of a triangle? You can count the
squares. What happens if we turn the triangle on end? Press the
button and see. Try counting the number of units in the triangle
now. . . .
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
Two engines, at opposite ends of a single track railway line, set
off towards one another just as a fly, sitting on the front of one
of the engines, sets off flying along the railway line...
Try entering different sets of numbers in the number pyramids. How does the total at the top change?
Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?
Place a red counter in the top left corner of a 4x4 array, which is
covered by 14 other smaller counters, leaving a gap in the bottom
right hand corner (HOME). What is the smallest number of moves. . . .
This set of resources for teachers offers interactive environments
to support work on graphical interpretation at Key Stage 4.
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
Imagine picking up a bow and some arrows and attempting to hit the
target a few times. Can you work out the settings for the sight
that give you the best chance of gaining a high score?
Can you find a relationship between the number of dots on the
circle and the number of steps that will ensure that all points are
Can you coach your rowing eight to win?
Match the cards of the same value.
Can you find all the 4-ball shuffles?
Carry out some time trials and gather some data to help you decide
on the best training regime for your rowing crew.
Can you beat the computer in the challenging strategy game?
A java applet that takes you through the steps needed to solve a
Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.
We can show that (x + 1)² = x² + 2x + 1 by considering
the area of an (x + 1) by (x + 1) square. Show in a similar way
that (x + 2)² = x² + 4x + 4
To avoid losing think of another very well known game where the
patterns of play are similar.
This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.
Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over...
You win if all your cards end up in the trays before you run out of cards in. . . .
A counter is placed in the bottom right hand corner of a grid. You
toss a coin and move the star according to the following rules: ...
What is the probability that you end up in the top left-hand. . . .
An Excel spreadsheet with an investigation.
This is an interactivity in which you have to sort the steps in the
completion of the square into the correct order to prove the
formula for the solutions of quadratic equations.
Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.