Can you work out which spinners were used to generate the frequency charts?

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

A tool for generating random integers.

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

How many different triangles can you make which consist of the centre point and two of the points on the edge? Can you work out each of their angles?

Work out how to light up the single light. What's the rule?

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

It's easy to work out the areas of most squares that we meet, but what if they were tilted?

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

The classic vector racing game brought to a screen near you.

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Square It game for an adult and child. Can you come up with a way of always winning this game?

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

A game in which players take it in turns to choose a number. Can you block your opponent?

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

To avoid losing think of another very well known game where the patterns of play are similar.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.