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#### Resources tagged with Interactivities similar to A Dicey Paradox:

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### There are 154 results

Broad Topics > Information and Communications Technology > Interactivities

### Which Spinners?

##### Stage: 3 and 4 Challenge Level:

Can you work out which spinners were used to generate the frequency charts?

### Flippin' Discs

##### Stage: 3 Challenge Level:

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

### Interactive Spinners

##### Stage: 3 and 4 Challenge Level:

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

### Game of PIG - Sixes

##### Stage: 2, 3, 4 and 5 Challenge Level:

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

### Card Game (a Simple Version of Clock Patience)

##### Stage: 4 Challenge Level:

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .

### Odds and Evens

##### Stage: 3 and 4 Challenge Level:

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

### Two's Company

##### Stage: 3 Challenge Level:

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

### Cosy Corner

##### Stage: 3 Challenge Level:

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

### Thank Your Lucky Stars

##### Stage: 4 Challenge Level:

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

### Lottery Simulator

##### Stage: 2, 3 and 4 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

### Red or Black Spinner

##### Stage: Early years, 1, 2, 3 and 4 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

### Multiplication Tables - Matching Cards

##### Stage: 1, 2 and 3 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

### Subtended Angles

##### Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

### Teddy Town

##### Stage: 1, 2 and 3 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

### See the Light

##### Stage: 2 and 3 Challenge Level:

Work out how to light up the single light. What's the rule?

### Fifteen

##### Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

### Connect Three

##### Stage: 3 and 4 Challenge Level:

Can you be the first to complete a row of three?

### Diamond Mine

##### Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

### Shuffles Tutorials

##### Stage: 3 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

### Dice and Spinners Environment

##### Stage: 1, 2, 3, 4 and 5 Challenge Level:

A tool for generating random integers.

### Lost

##### Stage: 3 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

### Balancing 2

##### Stage: 3 Challenge Level:

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

### Bow Tie

##### Stage: 3 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

### Balancing 1

##### Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

### Balancing 3

##### Stage: 3 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

### Archery

##### Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

### Triangles in Circles

##### Stage: 3 Challenge Level:

How many different triangles can you make which consist of the centre point and two of the points on the edge? Can you work out each of their angles?

### Flip Flop - Matching Cards

##### Stage: 1, 2 and 3 Challenge Level:

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

### Top Coach

##### Stage: 3 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

### Drips

##### Stage: 2 and 3 Challenge Level:

An animation that helps you understand the game of Nim.

### Khun Phaen Escapes to Freedom

##### Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

### Oware, Naturally

##### Stage: 3 Challenge Level:

Could games evolve by natural selection? Take part in this web experiment to find out!

### Factor Lines

##### Stage: 2 and 3 Challenge Level:

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

### Diagonal Dodge

##### Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

### Loci Resources

##### Stage: 4 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

### Nim-interactive

##### Stage: 3 and 4 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

### Got It

##### Stage: 2 and 3 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

### Tilting Triangles

##### Stage: 4 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

### Muggles Magic

##### Stage: 3 Challenge Level:

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

### Nine Colours

##### Stage: 3 and 4 Challenge Level:

You have 27 small cubes, 3 each of nine colours. Use the small cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of every colour.

### Volume of a Pyramid and a Cone

##### Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

### Inside Out

##### Stage: 4 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

### Excel Interactive Resource: Fraction Multiplication

##### Stage: 3 and 4 Challenge Level:

Use Excel to explore multiplication of fractions.

### A Tilted Square

##### Stage: 4 Challenge Level:

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

### Power Crazy

##### Stage: 3 Challenge Level:

What can you say about the values of n that make $7^n + 3^n$ a multiple of 10? Are there other pairs of integers between 1 and 10 which have similar properties?

### A Number Sequences Resource

##### Stage: 4 Challenge Level:

This resource contains interactive problems to support work on number sequences at Key Stage 4.

### Disappearing Square

##### Stage: 3 Challenge Level:

Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .

### Gr8 Coach

##### Stage: 3 Challenge Level:

Can you coach your rowing eight to win?

### Konigsberg Plus

##### Stage: 3 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

### An Unhappy End

##### Stage: 3 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...