Investigate how logic gates work in circuits.
A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?
Can you discover whether this is a fair game?
Show how this pentagonal tile can be used to tile the plane and
describe the transformations which map this pentagon to its images
in the tiling.
This is an interactivity in which you have to sort the steps in the
completion of the square into the correct order to prove the
formula for the solutions of quadratic equations.
The aim of the game is to slide the green square from the top right
hand corner to the bottom left hand corner in the least number of
Overlaying pentominoes can produce some effective patterns. Why not
use LOGO to try out some of the ideas suggested here?
Semi-regular tessellations combine two or more different regular polygons to fill the plane. Can you find all the semi-regular tessellations?
Triangle ABC has equilateral triangles drawn on its edges. Points
P, Q and R are the centres of the equilateral triangles. What can
you prove about the triangle PQR?
Use the interactivity to play two of the bells in a pattern. How do
you know when it is your turn to ring, and how do you know which
bell to ring?
What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?
We can show that (x + 1)² = x² + 2x + 1 by considering
the area of an (x + 1) by (x + 1) square. Show in a similar way
that (x + 2)² = x² + 4x + 4
Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.
To avoid losing think of another very well known game where the
patterns of play are similar.
A counter is placed in the bottom right hand corner of a grid. You
toss a coin and move the star according to the following rules: ...
What is the probability that you end up in the top left-hand. . . .
The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
You can move the 4 pieces of the jigsaw and fit them into both
outlines. Explain what has happened to the missing one unit of
A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .
These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
Do you know how to find the area of a triangle? You can count the
squares. What happens if we turn the triangle on end? Press the
button and see. Try counting the number of units in the triangle
now. . . .
Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.
Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?
An environment that enables you to investigate tessellations of
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.
A game for 2 players. Can be played online. One player has 1 red
counter, the other has 4 blue. The red counter needs to reach the
other side, and the blue needs to trap the red.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Show that for any triangle it is always possible to construct 3
touching circles with centres at the vertices. Is it possible to
construct touching circles centred at the vertices of any polygon?
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
How good are you at finding the formula for a number pattern ?
Here is a chance to play a fractions version of the classic
Can you find all the 4-ball shuffles?
Use the interactivity to listen to the bells ringing a pattern. Now
it's your turn! Play one of the bells yourself. How do you know
when it is your turn to ring?
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?
Have you seen this way of doing multiplication ?
Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.
Can you beat Piggy in this simple dice game? Can you figure out
Piggy's strategy, and is there a better one?
The classic vector racing game brought to a screen near you.
Meg and Mo need to hang their marbles so that they balance. Use the
interactivity to experiment and find out what they need to do.
Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
This resource contains interactive problems to support work on
number sequences at Key Stage 4.
There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being
visible at any one time. Is it possible to reorganise these cubes
so that by dipping the large cube into a pot of paint three times
you. . . .
Cellular is an animation that helps you make geometric sequences composed of square cells.
Practise your skills of proportional reasoning with this interactive haemocytometer.
Prove Pythagoras' Theorem using enlargements and scale factors.
Use Excel to explore multiplication of fractions.
Here is a chance to play a version of the classic Countdown Game.