Filter by: Content type: ALL Problems Articles Games Stage: All Stage 1&2 Stage 2&3 Stage 3&4 Stage 4&5 Challenge level:
This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.
A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .
Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?
Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .
An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.
What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?
Can you make a right-angled triangle on this peg-board by joining up three points round the edge?
This resources contains a series of interactivities designed to support work on transformations at Key Stage 4.
P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?
How many different triangles can you make which consist of the centre point and two of the points on the edge? Can you work out each of their angles?
Prove Pythagoras Theorem using enlargements and scale factors.
Semi-regular tessellations combine two or more different regular polygons to fill the plane. Can you find all the semi-regular tessellations?
Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?
This resource contains interactive problems to support work on number sequences at Key Stage 4.
A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum. . . .
Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.
A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?
Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.
What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?
When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...
There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?
Try entering different sets of numbers in the number pyramids. How does the total at the top change?
Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?
It's easy to work out the areas of most squares that we meet, but what if they were tilted?
Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.
We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4
To avoid losing think of another very well known game where the patterns of play are similar.
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.
Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .
The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?
If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.
Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?
Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.
Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...
This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.
Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .
A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?
Practise your skills of proportional reasoning with this interactive haemocytometer.
Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.
Cellular is an animation that helps you make geometric sequences composed of square cells.
Can you break down this conversion process into logical steps?
Can you fill in the mixed up numbers in this dilution calculation?
Which exact dilution ratios can you make using only 2 dilutions?
Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?