To avoid losing think of another very well known game where the patterns of play are similar.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Practise your skills of proportional reasoning with this interactive haemocytometer.

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

A point P is selected anywhere inside an equilateral triangle. What can you say about the sum of the perpendicular distances from P to the sides of the triangle? Can you prove your conjecture?

This resource contains interactive problems to support work on number sequences at Key Stage 4.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Do you know how to find the area of a triangle? You can count the squares. What happens if we turn the triangle on end? Press the button and see. Try counting the number of units in the triangle now. . . .

Prove Pythagoras Theorem using enlargements and scale factors.

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

Can you make a right-angled triangle on this peg-board by joining up three points round the edge?

Rotate a copy of the trapezium about the centre of the longest side of the blue triangle to make a square. Find the area of the square and then derive a formula for the area of the trapezium.

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

Use Excel to explore multiplication of fractions.

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Cellular is an animation that helps you make geometric sequences composed of square cells.

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

How good are you at finding the formula for a number pattern ?

A metal puzzle which led to some mathematical questions.

Here is a chance to play a fractions version of the classic Countdown Game.

A collection of our favourite pictorial problems, one for each day of Advent.

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

The classic vector racing game brought to a screen near you.

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

A tool for generating random integers.

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

Discover a handy way to describe reorderings and solve our anagram in the process.