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Resources tagged with Interactivities similar to Epidemic Modelling:

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Broad Topics > Information and Communications Technology > Interactivities

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Epidemic Modelling

Stage: 4 and 5 Challenge Level: Challenge Level:1

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

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Conversion Sorter

Stage: 4 Challenge Level: Challenge Level:1

Can you break down this conversion process into logical steps?

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A Question of Scale

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

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Investigating the Dilution Series

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Which dilutions can you make using only 10ml pipettes?

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Exact Dilutions

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Which exact dilution ratios can you make using only 2 dilutions?

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Dilution Series Calculator

Stage: 4 Challenge Level: Challenge Level:1

Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?

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Spot the Card

Stage: 4 Challenge Level: Challenge Level:1

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

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Mixed up Mixture

Stage: 4 Challenge Level: Challenge Level:1

Can you fill in the mixed up numbers in this dilution calculation?

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Lottery Simulator

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

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Red or Black Spinner

Stage: Early years, 1, 2, 3 and 4 Challenge Level: Challenge Level:1

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Slippage

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

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Simple Counting Machine

Stage: 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

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Cubic Net

Stage: 4 and 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

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Scientific Measurement

Stage: 4 Challenge Level: Challenge Level:1

Practice your skills of measurement and estimation using this interactive measurement tool based around fascinating images from biology.

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A Resource to Support Work on Coordinates

Stage: 4 Challenge Level: Challenge Level:1

This resource contains a range of problems and interactivities on the theme of coordinates in two and three dimensions.

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Circuit Maker

Stage: 3, 4 and 5 Challenge Level: Challenge Level:1

Investigate how logic gates work in circuits.

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Percentages for Key Stage 4

Stage: 4 Challenge Level: Challenge Level:1

A group of interactive resources to support work on percentages Key Stage 4.

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Tilting Triangles

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

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Overlaid

Stage: 2, 3 and 4 Challenge Level: Challenge Level:1

Overlaying pentominoes can produce some effective patterns. Why not use LOGO to try out some of the ideas suggested here?

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Inside Out

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

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Motion Capture

Stage: 3 and 4 Challenge Level: Challenge Level:2 Challenge Level:2

Explore displacement/time and velocity/time graphs with this mouse motion sensor.

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Loci Resources

Stage: 4 Challenge Level: Challenge Level:1

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

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Lost on Alpha Prime

Stage: 4 Challenge Level: Challenge Level:1

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

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Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level: Challenge Level:1

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

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Just Rolling Round

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

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Changing Places

Stage: 4 Challenge Level: Challenge Level:1

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

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Square It

Stage: 3 and 4 Challenge Level: Challenge Level:1

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

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Game of PIG - Sixes

Stage: 2, 3, 4 and 5 Challenge Level: Challenge Level:1

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

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Tracking Points

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Can you give the coordinates of the vertices of the fifth point in the patterm on this 3D grid?

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Using the Haemocytometer

Stage: 4 Challenge Level: Challenge Level:1

Practise your skills of proportional reasoning with this interactive haemocytometer.

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Cushion Ball Interactivity

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

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Jam

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

To avoid losing think of another very well known game where the patterns of play are similar.

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Which Spinners?

Stage: 4 Challenge Level: Challenge Level:1

Can you work out which spinners were used to generate the frequency charts?

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Balances and Springs

Stage: 4 Challenge Level: Challenge Level:1

Balancing interactivity with springs and weights.

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Instant Insanity

Stage: 3, 4 and 5 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

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Subtended Angles

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

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Olympic Magic

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

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Magic W

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

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Shuffles Tutorials

Stage: 3 Challenge Level: Challenge Level:1

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

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Interactive Number Patterns

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

How good are you at finding the formula for a number pattern ?

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Bow Tie

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

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Proof Sorter - Quadratic Equation

Stage: 4 and 5 Challenge Level: Challenge Level:2 Challenge Level:2

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

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Fifteen

Stage: 2 and 3 Challenge Level: Challenge Level:2 Challenge Level:2

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

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Thank Your Lucky Stars

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

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Fraction and Percentage Card Game

Stage: 3 and 4 Challenge Level: Challenge Level:1

Match the cards of the same value.

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Guesswork

Stage: 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

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An Unhappy End

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

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Got a Strategy for Last Biscuit?

Stage: 3 and 4 Challenge Level: Challenge Level:3 Challenge Level:3 Challenge Level:3

Can you beat the computer in the challenging strategy game?

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Konigsberg Plus

Stage: 3 Challenge Level: Challenge Level:2 Challenge Level:2

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

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Card Game (a Simple Version of Clock Patience)

Stage: 4 Challenge Level: Challenge Level:2 Challenge Level:2

Four cards are shuffled and placed into two piles of two. Starting with the first pile of cards - turn a card over... You win if all your cards end up in the trays before you run out of cards in. . . .