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Resources tagged with Interactivities similar to Going to the Cinema:

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Broad Topics > Information and Communications Technology > Interactivities

Top Coach

Stage: 3 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Archery

Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Tower Rescue

Stage: 2, 3, 4 and 5 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

Gr8 Coach

Stage: 3 Challenge Level:

Can you coach your rowing eight to win?

Lost

Stage: 3 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Magic Potting Sheds

Stage: 3 Challenge Level:

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

Poly-puzzle

Stage: 3 Challenge Level:

This rectangle is cut into five pieces which fit exactly into a triangular outline and also into a square outline where the triangle, the rectangle and the square have equal areas.

Olympic Magic

Stage: 4 Challenge Level:

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

Cogs

Stage: 3 Challenge Level:

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Have You Got It?

Stage: 3 Challenge Level:

Can you explain the strategy for winning this game with any target?

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Volume of a Pyramid and a Cone

Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

Inside Out

Stage: 4 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

First Connect Three for Two

Stage: 2 and 3 Challenge Level:

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

Shuffles Tutorials

Stage: 3 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Cops and Robbers

Stage: 2 and 3 Challenge Level:

Can you find a reliable strategy for choosing coordinates that will locate the robber in the minimum number of guesses?

Speeding Up, Slowing Down

Stage: 3 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

Got it Article

Stage: 2 and 3

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Interactive Spinners

Stage: 3 Challenge Level:

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

Diamond Mine

Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Subtended Angles

Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Colour in the Square

Stage: 2, 3 and 4 Challenge Level:

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

Isosceles Triangles

Stage: 3 Challenge Level:

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

Teddy Town

Stage: 1, 2 and 3 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Spot the Card

Stage: 4 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

Square It

Stage: 1, 2 and 3 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

An Unhappy End

Stage: 3 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

Number Pyramids

Stage: 3 Challenge Level:

Try entering different sets of numbers in the number pyramids. How does the total at the top change?

Got a Strategy for Last Biscuit?

Stage: 3 and 4 Challenge Level:

Can you beat the computer in the challenging strategy game?

Balancing 1

Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Countdown

Stage: 2 and 3 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Balances and Springs

Stage: 4 Challenge Level:

Balancing interactivity with springs and weights.

Drips

Stage: 2 and 3 Challenge Level:

An animation that helps you understand the game of Nim.

Picturing Triangle Numbers

Stage: 3 Challenge Level:

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Rollin' Rollin' Rollin'

Stage: 3 Challenge Level:

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Up and Across

Stage: 3 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

Fifteen

Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Jam

Stage: 4 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Bow Tie

Stage: 3 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

See the Light

Stage: 2 and 3 Challenge Level:

Work out how to light up the single light. What's the rule?

Factor Lines

Stage: 2 and 3 Challenge Level:

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

Magic W

Stage: 4 Challenge Level:

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

Balancing 3

Stage: 3 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

Triangles in Circles

Stage: 3 Challenge Level:

How many different triangles can you make which consist of the centre point and two of the points on the edge? Can you work out each of their angles?

Multiplication Tables - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.