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Resources tagged with Interactivities similar to Three Neighbours:

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Broad Topics > Information and Communications Technology > Interactivities

Got it Article

Stage: 2 and 3

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Volume of a Pyramid and a Cone

Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

Colour Wheels

Stage: 2 Challenge Level:

Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Countdown

Stage: 2 and 3 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Cogs

Stage: 3 Challenge Level:

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

See the Light

Stage: 2 and 3 Challenge Level:

Work out how to light up the single light. What's the rule?

Times Tables Shifts

Stage: 2 Challenge Level:

In this activity, the computer chooses a times table and shifts it. Can you work out the table and the shift each time?

More Magic Potting Sheds

Stage: 3 Challenge Level:

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

Magic Potting Sheds

Stage: 3 Challenge Level:

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

A Dotty Problem

Stage: 2 Challenge Level:

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Number Differences

Stage: 2 Challenge Level:

Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?

Factors and Multiples - Secondary Resources

Stage: 3 and 4 Challenge Level:

A collection of resources to support work on Factors and Multiples at Secondary level.

When Will You Pay Me? Say the Bells of Old Bailey

Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

Cuisenaire Environment

Stage: 1 and 2 Challenge Level:

An environment which simulates working with Cuisenaire rods.

The Triangle Game

Stage: 3 and 4 Challenge Level:

Can you discover whether this is a fair game?

Multiplication Square Jigsaw

Stage: 2 Challenge Level:

Can you complete this jigsaw of the multiplication square?

Nim-interactive

Stage: 3 and 4 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Beat the Drum Beat!

Stage: 2 Challenge Level:

Use the interactivity to create some steady rhythms. How could you create a rhythm which sounds the same forwards as it does backwards?

Domino Numbers

Stage: 2 Challenge Level:

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

Stage: 2 Challenge Level:

If you have only four weights, where could you place them in order to balance this equaliser?

First Connect Three for Two

Stage: 2 and 3 Challenge Level:

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

Square it for Two

Stage: 1, 2, 3 and 4 Challenge Level:

Square It game for an adult and child. Can you come up with a way of always winning this game?

Square It

Stage: 1, 2, 3 and 4 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Picturing Triangle Numbers

Stage: 3 Challenge Level:

Triangle numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Got It

Stage: 2 and 3 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Multiples Grid

Stage: 2 Challenge Level:

What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?

Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Factor Lines

Stage: 2 Challenge Level:

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

Power Crazy

Stage: 3 Challenge Level:

What can you say about the values of n that make $7^n + 3^n$ a multiple of 10? Are there other pairs of integers between 1 and 10 which have similar properties?

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

World of Tan 24 - Clocks

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outlines of these clocks?

World of Tan 25 - Pentominoes

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outlines of these people?

World of Tan 22 - an Appealing Stroll

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outline of the child walking home from school?

World of Tan 20 - Fractions

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outlines of the chairs?

Top Coach

Stage: 3 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Fifteen

Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

World of Tan 26 - Old Chestnut

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outline of this brazier for roasting chestnuts?

World of Tan 21 - Almost There Now

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outlines of the lobster, yacht and cyclist?

World of Tan 29 - the Telephone

Stage: 2 Challenge Level:

Can you fit the tangram pieces into the outline of this telephone?

Rolling Around

Stage: 3 Challenge Level:

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Rollin' Rollin' Rollin'

Stage: 3 Challenge Level:

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

Konigsberg Plus

Stage: 3 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

Balancing 3

Stage: 3 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

Counters

Stage: 2 Challenge Level:

Hover your mouse over the counters to see which ones will be removed. Click to remover them. The winner is the last one to remove a counter. How you can make sure you win?

Archery

Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?