Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.
Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?
Here is a chance to play a version of the classic Countdown Game.
Can you explain the strategy for winning this game with any target?
A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .
This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?
Can you complete this jigsaw of the multiplication square?
Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?
Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!
If you have only four weights, where could you place them in order to balance this equaliser?
Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?
An environment which simulates working with Cuisenaire rods.
A collection of resources to support work on Factors and Multiples at Secondary level.
Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?
Work out how to light up the single light. What's the rule?
In this activity, the computer chooses a times table and shifts it. Can you work out the table and the shift each time?
Try out the lottery that is played in a far-away land. What is the chance of winning?
What are the coordinates of the coloured dots that mark out the tangram? Try changing the position of the origin. What happens to the coordinates now?
What can you say about the values of n that make $7^n + 3^n$ a multiple of 10? Are there other pairs of integers between 1 and 10 which have similar properties?
This problem is based on a code using two different prime numbers less than 10. You'll need to multiply them together and shift the alphabet forwards by the result. Can you decipher the code?
These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.
A game for 2 people that everybody knows. You can play with a friend or online. If you play correctly you never lose!
A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.
An interactive game for 1 person. You are given a rectangle with 50 squares on it. Roll the dice to get a percentage between 2 and 100. How many squares is this? Keep going until you get 100. . . .
An interactive activity for one to experiment with a tricky tessellation
Exchange the positions of the two sets of counters in the least possible number of moves
Have a go at this well-known challenge. Can you swap the frogs and toads in as few slides and jumps as possible?
Choose 13 spots on the grid. Can you work out the scoring system? What is the maximum possible score?
Use the interactivity to find all the different right-angled triangles you can make by just moving one corner of the starting triangle.
How can the same pieces of the tangram make this bowl before and after it was chipped? Use the interactivity to try and work out what is going on!
A card pairing game involving knowledge of simple ratio.
Use the interactivities to fill in these Carroll diagrams. How do you know where to place the numbers?
Investigate how the four L-shapes fit together to make an enlarged L-shape. You could explore this idea with other shapes too.
How have the numbers been placed in this Carroll diagram? Which labels would you put on each row and column?
There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
A generic circular pegboard resource.
Train game for an adult and child. Who will be the first to make the train?
A game for 2 people that can be played on line or with pens and paper. Combine your knowledege of coordinates with your skills of strategic thinking.
Each light in this interactivity turns on according to a rule. What happens when you enter different numbers? Can you find the smallest number that lights up all four lights?
Work out the fractions to match the cards with the same amount of money.
Ahmed has some wooden planks to use for three sides of a rabbit run against the shed. What quadrilaterals would he be able to make with the planks of different lengths?
Is it possible to place 2 counters on the 3 by 3 grid so that there is an even number of counters in every row and every column? How about if you have 3 counters or 4 counters or....?
Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
Our 2008 Advent Calendar has a 'Making Maths' activity for every day in the run-up to Christmas.