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Resources tagged with Interactivities similar to It's a Scrabble:

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Broad Topics > Information and Communications Technology > Interactivities

Substitution Cipher

Stage: 3 and 4 Challenge Level:

Find the frequency distribution for ordinary English, and use it to help you crack the code.

Gr8 Coach

Stage: 3 Challenge Level:

Can you coach your rowing eight to win?

Countdown

Stage: 2 and 3 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Flip Flop - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

Fifteen

Stage: 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Multiplication Tables - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

See the Light

Stage: 2 and 3 Challenge Level:

Work out how to light up the single light. What's the rule?

Multiples Grid

Stage: 2 Challenge Level:

What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?

Diamond Mine

Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Power Crazy

Stage: 3 Challenge Level:

What can you say about the values of n that make $7^n + 3^n$ a multiple of 10? Are there other pairs of integers between 1 and 10 which have similar properties?

Beat the Drum Beat!

Stage: 2 Challenge Level:

Use the interactivity to create some steady rhythms. How could you create a rhythm which sounds the same forwards as it does backwards?

Seven Flipped

Stage: 2 Challenge Level:

Investigate the smallest number of moves it takes to turn these mats upside-down if you can only turn exactly three at a time.

Colour Wheels

Stage: 2 Challenge Level:

Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?

Cuisenaire Environment

Stage: 1 and 2 Challenge Level:

An environment which simulates working with Cuisenaire rods.

Factors and Multiples - Secondary Resources

Stage: 3 and 4 Challenge Level:

A collection of resources to support work on Factors and Multiples at Secondary level.

Train

Stage: 2 Challenge Level:

A train building game for 2 players.

Bow Tie

Stage: 3 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

Excel Interactive Resource: Number Grid Functions

Stage: 3 and 4 Challenge Level:

Use Excel to investigate the effect of translations around a number grid.

Excel Interactive Resource: Equivalent Fraction Bars

Stage: 3 and 4 Challenge Level:

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.

Venn Diagrams

Stage: 1 and 2 Challenge Level:

Use the interactivities to complete these Venn diagrams.

Factor Lines

Stage: 2 Challenge Level:

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

Stage: 2 Challenge Level:

If you have only four weights, where could you place them in order to balance this equaliser?

Coordinate Tan

Stage: 2 Challenge Level:

What are the coordinates of the coloured dots that mark out the tangram? Try changing the position of the origin. What happens to the coordinates now?

Excel Interactive Resource: Fraction Multiplication

Stage: 3 and 4 Challenge Level:

Use Excel to explore multiplication of fractions.

Simple Counting Machine

Stage: 3 Challenge Level:

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

Lost

Stage: 3 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Part the Piles

Stage: 2 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

Cops and Robbers

Stage: 2 and 3 Challenge Level:

Can you find a reliable strategy for choosing coordinates that will locate the robber in the minimum number of guesses?

Partitioning Revisited

Stage: 3 Challenge Level:

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Shuffles Tutorials

Stage: 3 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

An Unhappy End

Stage: 3 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

Subtended Angles

Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Round Peg Board

Stage: 1 and 2 Challenge Level:

A generic circular pegboard resource.

A Dotty Problem

Stage: 2 Challenge Level:

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!

Stars

Stage: 3 Challenge Level:

Can you find a relationship between the number of dots on the circle and the number of steps that will ensure that all points are hit?

Ratio Pairs 2

Stage: 2 Challenge Level:

A card pairing game involving knowledge of simple ratio.

Multiplication Square Jigsaw

Stage: 2 Challenge Level:

Can you complete this jigsaw of the multiplication square?

Excel Interactive Resource: Long Multiplication

Stage: 3 and 4 Challenge Level:

Use an Excel spreadsheet to explore long multiplication.

Balancing 2

Stage: 3 Challenge Level:

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Rabbit Run

Stage: 2 Challenge Level:

Ahmed has some wooden planks to use for three sides of a rabbit run against the shed. What quadrilaterals would he be able to make with the planks of different lengths?

Got it Article

Stage: 2 and 3

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

Oware, Naturally

Stage: 3 Challenge Level:

Could games evolve by natural selection? Take part in this web experiment to find out!

Balancing 1

Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Excel Interactive Resource: the up and Down Game

Stage: 3 and 4 Challenge Level:

Use an interactive Excel spreadsheet to explore number in this exciting game!

First Connect Three

Stage: 2 and 3 Challenge Level:

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Spot Thirteen

Stage: 2 Challenge Level:

Choose 13 spots on the grid. Can you work out the scoring system? What is the maximum possible score?

Archery

Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Got It

Stage: 2 and 3 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Magic Potting Sheds

Stage: 3 Challenge Level:

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

Light the Lights Again

Stage: 2 Challenge Level:

Each light in this interactivity turns on according to a rule. What happens when you enter different numbers? Can you find the smallest number that lights up all four lights?