This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Here is a chance to play a version of the classic Countdown Game.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Work out how to light up the single light. What's the rule?

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

A game for 2 people that everybody knows. You can play with a friend or online. If you play correctly you never lose!

This was a problem for our birthday website. Can you use four of these pieces to form a square? How about making a square with all five pieces?

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

A game for 2 people that can be played on line or with pens and paper. Combine your knowledege of coordinates with your skills of strategic thinking.

Ahmed has some wooden planks to use for three sides of a rabbit run against the shed. What quadrilaterals would he be able to make with the planks of different lengths?

Investigate the smallest number of moves it takes to turn these mats upside-down if you can only turn exactly three at a time.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

Watch this film carefully. Can you find a general rule for explaining when the dot will be this same distance from the horizontal axis?

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

Choose 13 spots on the grid. Can you work out the scoring system? What is the maximum possible score?

What are the coordinates of the coloured dots that mark out the tangram? Try changing the position of the origin. What happens to the coordinates now?

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

An interactive activity for one to experiment with a tricky tessellation

Exchange the positions of the two sets of counters in the least possible number of moves

Can you complete this jigsaw of the multiplication square?

An interactive game for 1 person. You are given a rectangle with 50 squares on it. Roll the dice to get a percentage between 2 and 100. How many squares is this? Keep going until you get 100. . . .

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Try out the lottery that is played in a far-away land. What is the chance of winning?

What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Our 2008 Advent Calendar has a 'Making Maths' activity for every day in the run-up to Christmas.

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

An interactive game to be played on your own or with friends. Imagine you are having a party. Each person takes it in turns to stand behind the chair where they will get the most chocolate.

Find out what a "fault-free" rectangle is and try to make some of your own.

Train game for an adult and child. Who will be the first to make the train?

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Place the numbers from 1 to 9 in the squares below so that the difference between joined squares is odd. How many different ways can you do this?

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Work out the fractions to match the cards with the same amount of money.

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!