Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.
The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?
A game for 1 person to play on screen. Practise your number bonds
whilst improving your memory
Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?
Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.
Practise your diamond mining skills and your x,y coordination in this homage to Pacman.
A game in which players take it in turns to choose a number. Can you block your opponent?
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.
Semi-regular tessellations combine two or more different regular polygons to fill the plane. Can you find all the semi-regular tessellations?
A game for 2 players. Can be played online. One player has 1 red
counter, the other has 4 blue. The red counter needs to reach the
other side, and the blue needs to trap the red.
A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Watch this film carefully. Can you find a general rule for
explaining when the dot will be this same distance from the
This was a problem for our birthday website. Can you use four of these pieces to form a square? How about making a square with all five pieces?
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
A game for 2 people that everybody knows. You can play with a
friend or online. If you play correctly you never lose!
Meg and Mo still need to hang their marbles so that they balance,
but this time the constraints are different. Use the interactivity
to experiment and find out what they need to do.
How many different triangles can you make which consist of the
centre point and two of the points on the edge? Can you work out
each of their angles?
Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.
There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?
What is the relationship between the angle at the centre and the
angles at the circumference, for angles which stand on the same
arc? Can you prove it?
Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.
Can you locate the lost giraffe? Input coordinates to help you
search and find the giraffe in the fewest guesses.
How many times in twelve hours do the hands of a clock form a right
angle? Use the interactivity to check your answers.
Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?
You have 27 small cubes, 3 each of nine colours. Use the small cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of every colour.
An animation that helps you understand the game of Nim.
Can you fit the tangram pieces into the outline of Little Ming?
Try entering different sets of numbers in the number pyramids. How does the total at the top change?
Mo has left, but Meg is still experimenting. Use the interactivity
to help you find out how she can alter her pouch of marbles and
still keep the two pouches balanced.
Meg and Mo need to hang their marbles so that they balance. Use the
interactivity to experiment and find out what they need to do.
Carry out some time trials and gather some data to help you decide
on the best training regime for your rowing crew.
Place six toy ladybirds into the box so that there are two ladybirds in every column and every row.
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
Imagine picking up a bow and some arrows and attempting to hit the
target a few times. Can you work out the settings for the sight
that give you the best chance of gaining a high score?
Arrange the four number cards on the grid, according to the rules,
to make a diagonal, vertical or horizontal line.
What are the coordinates of the coloured dots that mark out the
tangram? Try changing the position of the origin. What happens to
the coordinates now?
Is it possible to place 2 counters on the 3 by 3 grid so that there
is an even number of counters in every row and every column? How
about if you have 3 counters or 4 counters or....?
This problem is based on a code using two different prime numbers
less than 10. You'll need to multiply them together and shift the
alphabet forwards by the result. Can you decipher the code?
Try this interactive strategy game for 2
An interactive game for 1 person. You are given a rectangle with 50 squares on it. Roll the dice to get a percentage between 2 and 100. How many squares is this? Keep going until you get 100. . . .
A game for 1 person. Can you work out how the dice must be rolled from the start position to the finish? Play on line.
An interactive activity for one to experiment with a tricky tessellation
Start by putting one million (1 000 000) into the display of your
calculator. Can you reduce this to 7 using just the 7 key and add,
subtract, multiply, divide and equals as many times as you like?
Exchange the positions of the two sets of counters in the least possible number of moves
Place the numbers 1 to 10 in the circles so that each number is the
difference between the two numbers just below it.
Our 2008 Advent Calendar has a 'Making Maths' activity for every
day in the run-up to Christmas.
Can you coach your rowing eight to win?
Can you find a relationship between the number of dots on the
circle and the number of steps that will ensure that all points are